Garry's Mod

Garry's Mod

CTV | Cool thirdperson/firstperson view
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Uppdatering: 8 jul, 2023 @ 3:36

- added hybrid firstperson (cl_nte_hybrid_firstperson)
- changed the way cvars are stored, so that they're easier to reset in code.
- added a bunch of options for the crosshair
- changed the way the crosshair is rendered. instead of a png, it's not a proper circle made out of polygons
- changed the way viewbob speed is calculated, allowing for user modifcation (cl_nte_viewbob_mult_speed_walk)

Uppdatering: 2 jul, 2023 @ 11:08

reset options

Uppdatering: 2 jul, 2023 @ 7:04

fixage

Uppdatering: 2 jul, 2023 @ 5:13

Uppdatering: 2 jul, 2023 @ 5:12

Uppdatering: 2 jul, 2023 @ 4:16