Garry's Mod

Garry's Mod

CTV | Cool thirdperson/firstperson view
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Update: 8 Jul, 2023 @ 3:36am

- added hybrid firstperson (cl_nte_hybrid_firstperson)
- changed the way cvars are stored, so that they're easier to reset in code.
- added a bunch of options for the crosshair
- changed the way the crosshair is rendered. instead of a png, it's not a proper circle made out of polygons
- changed the way viewbob speed is calculated, allowing for user modifcation (cl_nte_viewbob_mult_speed_walk)

Update: 2 Jul, 2023 @ 11:08am

reset options

Update: 2 Jul, 2023 @ 7:04am

fixage

Update: 2 Jul, 2023 @ 5:13am

Update: 2 Jul, 2023 @ 5:12am

Update: 2 Jul, 2023 @ 4:16am