Garry's Mod
CTV | Cool thirdperson/firstperson view
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Обновление: 8 юли 2023 в 3:36

- added hybrid firstperson (cl_nte_hybrid_firstperson)
- changed the way cvars are stored, so that they're easier to reset in code.
- added a bunch of options for the crosshair
- changed the way the crosshair is rendered. instead of a png, it's not a proper circle made out of polygons
- changed the way viewbob speed is calculated, allowing for user modifcation (cl_nte_viewbob_mult_speed_walk)

Обновление: 2 юли 2023 в 11:08

reset options

Обновление: 2 юли 2023 в 7:04

fixage

Обновление: 2 юли 2023 в 5:13

Обновление: 2 юли 2023 в 5:12

Обновление: 2 юли 2023 в 4:16