Garry's Mod
CTV | Cool thirdperson/firstperson view
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Aggiornamento: 8 lug 2023, 3:36

- added hybrid firstperson (cl_nte_hybrid_firstperson)
- changed the way cvars are stored, so that they're easier to reset in code.
- added a bunch of options for the crosshair
- changed the way the crosshair is rendered. instead of a png, it's not a proper circle made out of polygons
- changed the way viewbob speed is calculated, allowing for user modifcation (cl_nte_viewbob_mult_speed_walk)

Aggiornamento: 2 lug 2023, 11:08

reset options

Aggiornamento: 2 lug 2023, 7:04

fixage

Aggiornamento: 2 lug 2023, 5:13

Aggiornamento: 2 lug 2023, 5:12

Aggiornamento: 2 lug 2023, 4:16