Arma 3
COOP 08 - Wraith Recon, Mission 01
Komentarzy: 19
EgoTobi 3 listopada 2017 o 16:44 
ok a marshall apc spawn by the lighthouse ..... not really cool and enemys are spawning ...
Variable 4 kwietnia 2014 o 7:26 
Video up! http://youtu.be/5noi7qSBBBc
Thanks a lot for this campaign, Fin!
Variable 10 marca 2014 o 3:04 
Hey Fin, we played and completed the mission. It was great fun, thank you. We had some great infantry battles, I might make a video showing them. The task switching was performed well and we received the mission reassignment.
Two problems were encountered - The mission didn't end, and the AA had to be taken out with lots and lots of AT and explosives. I think we used two satchel charges and two heavy charges and then fired one AA missile at it and three PCML, and only then it blew up. You might want to script it so it is destroyed after taking a sufficient, gameplay wise, amount of damage.
Looking forward playing the rest of the campaign!
Variable 1 marca 2014 o 10:36 
Thanks Fin, Updated!
Fin-  [autor] 1 marca 2014 o 9:51 
I may have identified the culprit, two triggers were calling the same function. The mission is updated, hope it works now.
Variable 1 marca 2014 o 8:59 
Hey Fin! All missions, including the new ones are updated on the CiA server.
However, the first episide still brings up this error I previously reported -
http://steamoss.com/sharedfiles/filedetails/?id=233480580
Fin-  [autor] 1 marca 2014 o 6:26 
Two new missions just uploaded.
Variable 25 lutego 2014 o 16:52 
Oh and by the way, the mission looks awesome! Love the little touches like "No Spartan to get in the way now" :)
Variable 25 lutego 2014 o 13:14 
I tested the mission on dev build (dedicated server) and it shows a permanent error message about SHK task master. I recommend you switch to FHQ task tracker, it will spare you a lot of errors and time.
*Whitey 24 lutego 2014 o 15:50 
I noticed when i upload missions to the workshop you have to have to add multiplayer to the TAGS section of the publish to steam workshop button. I had to totally reupload a mission of mine to get it to show up on the multiplayer part. It worked for me when i did that, although it could just be a random bug. Great missions btw!
Mars 24 lutego 2014 o 4:47 
how to turn on the form of military beacon at night?
AsRock 23 lutego 2014 o 18:25 
What happened to the 9th guy ;).
Fin-  [autor] 23 lutego 2014 o 0:34 
You may have to move the mission .pbo to your MPmissions folder manually. These missions are the first content I've ever uploaded to the Workshop, I don't know how/if it's possible to specify a download folder for them.
kMaN 23 lutego 2014 o 0:11 
It does not show-up in the multiplayer list, that is why I ask.
Fin-  [autor] 23 lutego 2014 o 0:11 
Err, yes. It does say coop and multiplayer, after all. =P
kMaN 23 lutego 2014 o 0:10 
Is this MP compaitable?
Variable 21 lutego 2014 o 4:33 
Farooq's revive is great. Thanks for supporting the hardcore community! Uploading. We will provide feedback as soon as we get the chance to play it. Thank you!
Fin-  [autor] 21 lutego 2014 o 4:26 
No respawns. I use Farooq's revive script with a five minute period to stabilize or revive any fallen, with the option to give up and spectate living team mates.

I don't have the chance to test dedicated, but I hope there are no major problems since the missions aren't particularly script-heavy.
Variable 21 lutego 2014 o 4:17 
Your campaign looks interesting! I hope there's no base/instant/timed respawn of any kind? If not we will definitely host it on the CiA coop server. Also - has it been tested on a dedicated server?