Arma 3
COOP 08 - Wraith Recon, Mission 01
댓글 19
EgoTobi 2017년 11월 3일 오후 4시 44분 
ok a marshall apc spawn by the lighthouse ..... not really cool and enemys are spawning ...
Variable 2014년 4월 4일 오전 7시 26분 
Video up! http://youtu.be/5noi7qSBBBc
Thanks a lot for this campaign, Fin!
Variable 2014년 3월 10일 오전 3시 04분 
Hey Fin, we played and completed the mission. It was great fun, thank you. We had some great infantry battles, I might make a video showing them. The task switching was performed well and we received the mission reassignment.
Two problems were encountered - The mission didn't end, and the AA had to be taken out with lots and lots of AT and explosives. I think we used two satchel charges and two heavy charges and then fired one AA missile at it and three PCML, and only then it blew up. You might want to script it so it is destroyed after taking a sufficient, gameplay wise, amount of damage.
Looking forward playing the rest of the campaign!
Variable 2014년 3월 1일 오전 10시 36분 
Thanks Fin, Updated!
Fin-  [작성자] 2014년 3월 1일 오전 9시 51분 
I may have identified the culprit, two triggers were calling the same function. The mission is updated, hope it works now.
Variable 2014년 3월 1일 오전 8시 59분 
Hey Fin! All missions, including the new ones are updated on the CiA server.
However, the first episide still brings up this error I previously reported -
http://steamoss.com/sharedfiles/filedetails/?id=233480580
Fin-  [작성자] 2014년 3월 1일 오전 6시 26분 
Two new missions just uploaded.
Variable 2014년 2월 25일 오후 4시 52분 
Oh and by the way, the mission looks awesome! Love the little touches like "No Spartan to get in the way now" :)
Variable 2014년 2월 25일 오후 1시 14분 
I tested the mission on dev build (dedicated server) and it shows a permanent error message about SHK task master. I recommend you switch to FHQ task tracker, it will spare you a lot of errors and time.
*Whitey 2014년 2월 24일 오후 3시 50분 
I noticed when i upload missions to the workshop you have to have to add multiplayer to the TAGS section of the publish to steam workshop button. I had to totally reupload a mission of mine to get it to show up on the multiplayer part. It worked for me when i did that, although it could just be a random bug. Great missions btw!
Mars 2014년 2월 24일 오전 4시 47분 
how to turn on the form of military beacon at night?
AsRock 2014년 2월 23일 오후 6시 25분 
What happened to the 9th guy ;).
Fin-  [작성자] 2014년 2월 23일 오전 12시 34분 
You may have to move the mission .pbo to your MPmissions folder manually. These missions are the first content I've ever uploaded to the Workshop, I don't know how/if it's possible to specify a download folder for them.
kMaN 2014년 2월 23일 오전 12시 11분 
It does not show-up in the multiplayer list, that is why I ask.
Fin-  [작성자] 2014년 2월 23일 오전 12시 11분 
Err, yes. It does say coop and multiplayer, after all. =P
kMaN 2014년 2월 23일 오전 12시 10분 
Is this MP compaitable?
Variable 2014년 2월 21일 오전 4시 33분 
Farooq's revive is great. Thanks for supporting the hardcore community! Uploading. We will provide feedback as soon as we get the chance to play it. Thank you!
Fin-  [작성자] 2014년 2월 21일 오전 4시 26분 
No respawns. I use Farooq's revive script with a five minute period to stabilize or revive any fallen, with the option to give up and spectate living team mates.

I don't have the chance to test dedicated, but I hope there are no major problems since the missions aren't particularly script-heavy.
Variable 2014년 2월 21일 오전 4시 17분 
Your campaign looks interesting! I hope there's no base/instant/timed respawn of any kind? If not we will definitely host it on the CiA coop server. Also - has it been tested on a dedicated server?