Arma 3
COOP 08 - Wraith Recon, Mission 01
19 件のコメント
EgoTobi 2017年11月3日 16時44分 
ok a marshall apc spawn by the lighthouse ..... not really cool and enemys are spawning ...
Variable 2014年4月4日 7時26分 
Video up! http://youtu.be/5noi7qSBBBc
Thanks a lot for this campaign, Fin!
Variable 2014年3月10日 3時04分 
Hey Fin, we played and completed the mission. It was great fun, thank you. We had some great infantry battles, I might make a video showing them. The task switching was performed well and we received the mission reassignment.
Two problems were encountered - The mission didn't end, and the AA had to be taken out with lots and lots of AT and explosives. I think we used two satchel charges and two heavy charges and then fired one AA missile at it and three PCML, and only then it blew up. You might want to script it so it is destroyed after taking a sufficient, gameplay wise, amount of damage.
Looking forward playing the rest of the campaign!
Variable 2014年3月1日 10時36分 
Thanks Fin, Updated!
Fin-  [作成者] 2014年3月1日 9時51分 
I may have identified the culprit, two triggers were calling the same function. The mission is updated, hope it works now.
Variable 2014年3月1日 8時59分 
Hey Fin! All missions, including the new ones are updated on the CiA server.
However, the first episide still brings up this error I previously reported -
http://steamoss.com/sharedfiles/filedetails/?id=233480580
Fin-  [作成者] 2014年3月1日 6時26分 
Two new missions just uploaded.
Variable 2014年2月25日 16時52分 
Oh and by the way, the mission looks awesome! Love the little touches like "No Spartan to get in the way now" :)
Variable 2014年2月25日 13時14分 
I tested the mission on dev build (dedicated server) and it shows a permanent error message about SHK task master. I recommend you switch to FHQ task tracker, it will spare you a lot of errors and time.
*Whitey 2014年2月24日 15時50分 
I noticed when i upload missions to the workshop you have to have to add multiplayer to the TAGS section of the publish to steam workshop button. I had to totally reupload a mission of mine to get it to show up on the multiplayer part. It worked for me when i did that, although it could just be a random bug. Great missions btw!
Mars 2014年2月24日 4時47分 
how to turn on the form of military beacon at night?
AsRock 2014年2月23日 18時25分 
What happened to the 9th guy ;).
Fin-  [作成者] 2014年2月23日 0時34分 
You may have to move the mission .pbo to your MPmissions folder manually. These missions are the first content I've ever uploaded to the Workshop, I don't know how/if it's possible to specify a download folder for them.
kMaN 2014年2月23日 0時11分 
It does not show-up in the multiplayer list, that is why I ask.
Fin-  [作成者] 2014年2月23日 0時11分 
Err, yes. It does say coop and multiplayer, after all. =P
kMaN 2014年2月23日 0時10分 
Is this MP compaitable?
Variable 2014年2月21日 4時33分 
Farooq's revive is great. Thanks for supporting the hardcore community! Uploading. We will provide feedback as soon as we get the chance to play it. Thank you!
Fin-  [作成者] 2014年2月21日 4時26分 
No respawns. I use Farooq's revive script with a five minute period to stabilize or revive any fallen, with the option to give up and spectate living team mates.

I don't have the chance to test dedicated, but I hope there are no major problems since the missions aren't particularly script-heavy.
Variable 2014年2月21日 4時17分 
Your campaign looks interesting! I hope there's no base/instant/timed respawn of any kind? If not we will definitely host it on the CiA coop server. Also - has it been tested on a dedicated server?