Black Mesa
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Black Mesa Weapon Fixes
   
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176.479 MB
12 Ιαν 2021, 14:56
8 Ιαν, 22:23
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Black Mesa Weapon Fixes

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[CURRENTLY NOT UPDATED YET. UPDATE WILL BE PLANNED IN THE FUTURE.]

I created several fixes for vanilla weapons in Black Mesa. Several add-ons like model and sound alternatives are included as separate .vpk files in separate folders. When subscribed, you can find the SteamLibrary directory in:
C:\Program Files (x86)\Steam\steamapps\workshop\content\362890\2359869048
There is a folder with all of the optional .vpk addons. You can either move it outside the addons folder (because it can still load in the game and hope that you have knowledge of how to order Workshop addons to be the top priority over other weapon mods) or move it to the custom folder.

General:
  • Viewmodel for Worldmodels (Models edited using Blender)
  • Upscaled textures for ammo and Satchel world model.
  • Changed HUD Icons
  • Crowbar and Hivehand now uses view model textures instead of resized textures.
  • Includes a series of alternatives for my fix pack.
  • Since the arms model in the hands admire animation had a mix of updated arms but still use the 2012 shoulders (even though you can't see it), I have changed the mesh to be consistent with the arms.
  • HL1 Style textures for ammo models
  • Ejected shells now use Juniez's shells mesh
  • Changed mortar sounds

Glock:
  • Changed NPC fire and reloading sounds (Includes an IIopn version)
  • Sprinting animation fixed
  • Brass Ejection fixed for NPC Glock (It uses the .dmx file to fix it.)
  • Assassin Glocks now have silencers and I edited the texture for it.

357 Magnum:
  • Changed Viewmodel for 357 including a few animations and sounds for the Idle fidget animation
  • 357 shell model, "shell.mdl" was taken from Black Mesa Azure Sheep
  • Edited 357 box texture to be different than the HL2 magnum box texture including fixed lighting for it in Multiplayer
  • NPC reload sound changed
  • New 357 World Model
  • Added an ammo box model using Gun-Nut Magnum Ammo Box and Juniez's 357 Shell and Speedloader mesh

MP5:
  • Viewmodel retextured with consistent bullet texture like the Glock and colored markings
  • NPC reload sound changed (I edited the sound script for it to work.)
  • Improved MP5 World Model included with fixed multiplayer models so now it can glow like the other models

Shotgun:
  • Modified texture and shell fix for reloading
  • Edited Ammo Box
  • Sounds for the Idle fidget animation has been added (Vanilla animations only)
  • Edited the sprint animation in the .qc file so that it transitions quickly than playing the low animation first
  • NPC fire sound changed
  • New Shotgun World Model
  • Added an ammo box model using Classic Shotbox made by Xubs and Juniez's Shotgun Shell mesh

Crossbow:
  • Slight animation changes to the draw and both reloading animations
  • New Crossbow World Model for singleplayer and multiplayer
  • Corrected Juniez's Crossbow World Models

RPG:
  • Ammo Crate now contains viewmodel rockets for the RPG instead of the retextured HL2 rockets
  • New RPG World Model for singleplayer and multiplayer
  • Corrected Juniez's RPG World Models

Tau Cannon:
  • New Tau Cannon World Model for singleplayer and multiplayer
  • Corrected the sound script for the charge up sound for Juniez's Classic Weapons

Gluon Gun:
  • Updated Gluon Gun Worldmodel included but also retextured the old world model

Grenade:
  • Edited the View model and the texture for it
  • New Grenade World Model

Snark:
  • Fixed the Snark V_Model mesh reference
  • Added sounds for Idle fidget animations 3 and 4

Known Issues:
  • The Snark idle fidget sounds would sometimes play again after the animation plays. It happens to other weapons such as RPG view model too.
  • My HUD icons may not look great but I tried my best.
  • Please note that I have changed the .dmx files for the Glock, so you may experience animation errors. Like Juniez's Classic Weapons pack, they are incompatible with this fix pack, so do a new save.

Other Weapon Fixes Versions:
116 σχόλια
Drag0n 17 Νοε 2024, 23:52 
Always been a huge fan of this mod, thank you for making it!
XRGM1267  [Δημιουργός] 13 Αυγ 2024, 14:03 
Hmm. Yes. When I do another update in the future, I will consider separating models and textures in separate .vpks.
Dr Warwick2018 13 Αυγ 2024, 13:05 
Can you make the mp5 texture standalone?
MikelovMK-IX 10 Αυγ 2024, 15:46 
yes
XRGM1267  [Δημιουργός] 10 Αυγ 2024, 15:45 
Did it work?
MikelovMK-IX 10 Αυγ 2024, 11:58 
also it works fine

i downloaded both this and the juniez one from your gamebanana version,
MikelovMK-IX 10 Αυγ 2024, 11:57 
:question_mark:
XRGM1267  [Δημιουργός] 10 Αυγ 2024, 10:31 
While the mod does have texture changes, it should work fine with reskins, but you may need to make adjustments. I suggest you should put the fixed weapons into the custom folder, and have the reskins on top of it. What I meant is that when you put the reskin mod, rename the folder with brackets so it can be on top of the weapon fixes mod.
MikelovMK-IX 10 Αυγ 2024, 8:22 
does it support reskins?

because im using an external gamebanana mod that simply turns the revolver blueish, classical like.
XRGM1267  [Δημιουργός] 4 Ιουλ 2024, 16:50 
Good suggestion! I will consider using that change in the next update.