Black Mesa

Black Mesa

Black Mesa Weapon Fixes
Showing 1-10 of 22 entries
< 1  2  3 >
Update: 5 Mar, 2022 @ 11:02am

- Changed Images

- Reorganized Addon files

- The majority of the models and textures were recompiled/changed

- Changed Assassin Glock, 357, Shotgun, Crossbow, RPG, and Tau Cannon world models

- Viewmodel changes to the Glock, 357, Shotgun, Crossbow, Grenade, and Snark

Update: 6 Apr, 2021 @ 6:20pm

- Ejection Rod thing on cylinder now moves when the ejection rod is pressed just to add detail. IIopn's 357 Animation is also modified.

Update: 1 Apr, 2021 @ 3:13pm

- RPG Worldmodel was further Edited. I'm sorry that I can't do the proper Viewmodel for Worldmodel for the RPG since
there is missing faces. Maybe one day I will do it.

- The images were entirely edited to be more organized.

- This update will not come to Gamebanana until April 2nd since today's a certain thing and I can't stand it.

Update: 31 Mar, 2021 @ 5:08pm

- 357 was modified to resemble Black Mesa's 357 model more than HL2's 357 model.

- Tau Cannon was the one I was never happy with, so I modified it and fix missing faces on it and now pleased with it.

- The .vmts in the "world_models" folder is a mess, so I cleaned it up and recompiled the multiplayer models for it.

- 357 Ammo Box Texture is entirely changed from Reoty's PMC retexture to something that I came up. I named it West Shot. I tried my best to look similar to the 357 Magnum ammo boxes in real life. I would like your feedback on it if there's something that doesn't feel right about the name I came up with.

- Gauss (Uranium) ammo texture is cleaned up a bit.

- Shotgun and Gluon Gun HUD Icons were further edited to look similar to the viewmodels and cleaned up a bit.

- Shotgun Worldmodel was finally added after finally realizing that it was missing.

Update: 13 Mar, 2021 @ 1:49pm

- Add more grenade physics sounds

Update: 6 Mar, 2021 @ 9:12pm

- Hivehand Hornet Icon HAD to be changed once I realized that the icon is the HL1 hornet that is also seen in BMS 2012 mod. I LITERALLY tried my best and I even used the HLMV as a guide.

- Uranium upscaled texture now has readable words

- Edited upscaled Shotgun ammo box texture

Update: 25 Feb, 2021 @ 2:42pm

- Fixed Crossbow Physics

Update: 24 Feb, 2021 @ 8:50pm

- Singleplayer 357 Ammo Box no longer glows red fixed.

Update: 22 Feb, 2021 @ 12:33pm

- Grenade Single Player Worldmodel no longer glows.

Update: 21 Feb, 2021 @ 6:38pm

- Fixed the Assassin Glocks

- The 357, Shotgun, Crossbow, and the Tau Cannon use the viewmodel for the worldmodels. The RPG worldmodel does not use the high-poly viewmodel, but uses the viewmodel textures and the buttons from the viewmodel are added to the world model.

- Satchel Charge worldmodel texture upscaled

- Crowbar and Hivehand now uses viewmodel texture

- MP5 texture fix now has colored markings

- Improved MP5 World Model multiplayer model fix