Black Mesa

Black Mesa

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Black Mesa Weapon Fixes
   
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Tags:  weapon, fixes
File Size
Posted
Updated
176.479 MB
12 Jan, 2021 @ 2:56pm
5 Mar, 2022 @ 11:02am
22 Change Notes ( view )

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Black Mesa Weapon Fixes

Description
I created several fixes for vanilla weapons in Black Mesa.

Once subscribed, find the directory in:
"C:\Program Files (x86)\Steam\steamapps\workshop\content\362890\2359869048"
You will find .vpk files in that folder. You can customize it with addons or put it in the "custom" folder.

I also created fixes to Juniez's Classic Weapons

And made fixes to the 2012 sleeves with retail animations

General:
- Viewmodel for Worldmodels
- Upscaled textures for ammo and Satchel world model
- Changed HUD Icons
- Crowbar and Hivehand now uses view model textures instead of resized textures
- Includes a series of alternatives for my fix pack
- Fixed reference for v_hands.mdl

Pistol:
- Changed NPC fire and reloading sounds
- Sprinting animation fixed
- Brass Ejection fixed for NPC glock
- Assassin Glocks now have silencers with a modified texture

357 Magnum:
- Changed Viewmodel for 357 including a few animations and sounds for the Idle fidget animation
- Added 357 shell model, "shell.mdl" replacing HL2's pistol shell
- Edited 357 box texture to be different than the HL2 magnum box texture including fixed lighting for it in Multiplayer
- NPC reload sound changed
- New 357 World Model

MP5:
- Viewmodel retextured with consistent bullet texture like the glock and colored markings
- NPC reload sound changed
- Improved MP5 World Model included with fixed multiplayer models so now it can glow like the other models

Shotgun:
- Modified texture and shell fix for reloading
- Edited Ammo Box
- Sounds for the Idle fidget animation has been added (Vanilla animations only)
- Edited the "sprint" animation in the .qc file so that it transitions quickly than playing the "low" animation first
- NPC fire sound changed
- New Shotgun World Model

Crossbow:
- Slight animation changes to the draw and both reloading animations
- New Crossbow World Model for singleplayer and multiplayer

RPG:
- Ammo Crate now contains viewmodel rockets for the RPG instead of the retextured HL2 rockets
- New RPG World Model for singleplayer and multiplayer

Tau Cannon:
- New Tau Cannon World Model for singleplayer and multiplayer

Gluon Gun:
- Updated Gluon Gun Worldmodel included but also retextured the old world model

Grenade:
- Edited the View model and the texture for it
- New Grenade World Model

Snark:
- Fixed the Snark V_Model mesh reference
- Added sounds for Idle fidget animations 3 and 4

KNOWN ISSUES:
- CROSSBOW MISSING TEXTURE IN MULTIPLAYER. WILL FIX IN THE FUTURE.

- The Snark idle fidget sounds would sometimes play again after the animation plays. It happens to the RPG view model too.
- My HUD icons may not look great but I tried my best.
- Please note that I have changed the .dmx files for the Glock, so you may experience animation errors. Like Juniez's Classic Weapons pack, they are incompatible with this fix pack, so do a new save.
116 Comments
Drag0n 17 Nov, 2024 @ 11:52pm 
Always been a huge fan of this mod, thank you for making it!
XRGM1267  [author] 13 Aug, 2024 @ 2:03pm 
Hmm. Yes. When I do another update in the future, I will consider separating models and textures in separate .vpks.
My dad is a Hank Hill mug 13 Aug, 2024 @ 1:05pm 
Can you make the mp5 texture standalone?
MikelovMK-IX 10 Aug, 2024 @ 3:46pm 
yes
XRGM1267  [author] 10 Aug, 2024 @ 3:45pm 
Did it work?
MikelovMK-IX 10 Aug, 2024 @ 11:58am 
also it works fine

i downloaded both this and the juniez one from your gamebanana version,
MikelovMK-IX 10 Aug, 2024 @ 11:57am 
:question_mark:
XRGM1267  [author] 10 Aug, 2024 @ 10:31am 
While the mod does have texture changes, it should work fine with reskins, but you may need to make adjustments. I suggest you should put the fixed weapons into the custom folder, and have the reskins on top of it. What I meant is that when you put the reskin mod, rename the folder with brackets so it can be on top of the weapon fixes mod.
MikelovMK-IX 10 Aug, 2024 @ 8:22am 
does it support reskins?

because im using an external gamebanana mod that simply turns the revolver blueish, classical like.
XRGM1267  [author] 4 Jul, 2024 @ 4:50pm 
Good suggestion! I will consider using that change in the next update.