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The mod in its current version no longer has a special building in Athens (since the base game already has the Parthenon).
Would you mind explaining on the Discord the issues you've encountered? It would certainly help a great deal in fixing them
Medieval Arts has just been updated! It is now fully translated in all CK3-supported languages (english, french, german, korean, polish, russian, simplified chinese and spanish).
I have also reworked many existing 3D models and added new ones for Durham cathedral, Dongola Hall, Trajan Arch, Palace of Diocletian and the Hexamilion !
Hope you all fun, enjoy the update : )
You can read the reasons fully on the Discord, but it was mostly just a decision to concentrate on other aspects that I found more enjoyable to produce : )
I've changed locators of the models so they no longer clip though no worries, you'll see them in the next update
I want to thank you all for the continued support and wish you merry christmas and happy holidays!
I've released a small update. It has a new unique 3D Church of the Nativity and it greatly boosts the modifiers of the monuments to bring them in line with the rest of the base game
Have fun : )
The only compatch I found actually made things even worse lol
I don't do translations myself, but if you'd like to give it a try that'd be amazing!
@Darksoul yes but you may not see all the new monuments since those are loaded at game launch, so as always I suggest starting a new save ; )
@Snapper D. Carr I will not make them separate mods, as the whole point of their removal was to no longer need to maintain them. But all the files are on Github, so you can use them yourself whenever you'd like ; )
From what I understand @Illuminatus369 COW3 has just received an update and is now fully compatible with Medieval Arts by itself, with no need of game rules, but I'm not part of their team so I can't comment on how it properly works. I suggest asking them directly : D