Crusader Kings III

Crusader Kings III

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More Holding Graphics
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663.007 MB
2020년 10월 19일 오후 1시 21분
2024년 12월 24일 오전 1시 32분
업데이트 노트 61개 (보기)

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More Holding Graphics

설명
More Holding Graphics is a mod for Crusader Kings 3 that revamps holding visuals, making your game world more immersive and culturally rich. This mod expands beyond the vanilla assets by introducing new holding images and 3D models, including culture-specific castles, cities, and churches. The visuals adapt dynamically to your culture and religion, so your churches, mosques, or temples will look distinct depending on your region and faith. A Norse Catholic church won’t resemble a French one, just as an Arab Islamic mosque will look different from an Indian mosque.



Main Features:
  • Completely Re-made 2D Holding Graphics:
    • All holding images, including both custom and vanilla assets, have been reimagined using AI image generator tool for a uniform and high-quality aesthetic.
  • Expanded Cultural Graphics:
    • The base game offers 10 cultural graphic sets, but MHG expands this to 25 cultural groups, enriching the diversity of the game’s visuals.
  • 150+ Unique Holding Images:
    • With a wide range of culture-religion combinations, this mod provides over 150 unique holding images. Whether you’re a Muslim Norse with wooden mosques or a Catholic Tibetan spreading Christianity in the Himalayas, there’s a graphic tailored to your journey.
  • New 3D Graphics:
    • Thanks to contributions from modders like MattTheLegoman and Kefír úr (ArVass), the 3D graphics are more immersive than ever before.
  • New Oriental-style Court:
    • Enjoy a new court for Chinese and Tibetan characters, created by the great Asia Expansion Project team.



Upcoming Features:
  • New Culture and Religion-Specific Character Backgrounds:
    • This feature is returning soon with even more variations for different cultures and religions.
  • New Culture-Specific Event Backgrounds:
    • New event backgrounds will be adjusted to better match the cultural graphics. No more encountering Middle Eastern-themed backgrounds while playing as a European character, and vice versa. Future updates will include additional event backgrounds for graphical cultures introduced by MHG, like the Tibetans or the Chinese.



Compatibility Patches for:
인기 토론 모두 보기(2)
29
2025년 1월 5일 오전 8시 15분
Suggestions
Scratchmen
8
2025년 1월 23일 오전 11시 25분
graphical bug please help
constantin
댓글 680
Dan Sheringham 2025년 1월 30일 오후 5시 12분 
@SCRATHMEN. okay. they were awesome. cant wait for it.
Scratchmen  [작성자] 2025년 1월 30일 오전 9시 16분 
@Dan Sheringham Unfortunately I can't give an exact date, but I'm working on it. What I can tell you is that I've already added more than 60 new backgrounds to the game ;)
Dan Sheringham 2025년 1월 30일 오전 6시 24분 
when will the portrait backgrounds be put back in please
Scratchmen  [작성자] 2025년 1월 27일 오전 1시 26분 
@ENDWAR Oh, yeah I found the culprit. Thank you, I'll fix it with the next update :)
ENDWAR 2025년 1월 26일 오전 11시 21분 
@Scratchmen Culture: Roman / Faith: Hellenic

Mediterranean region as well. All the temples (2-D Images) looked like Image 6; Top Row /Middle Column. Their 3-D Images were the "classical" style but otherwise, that is all. Again, its not game breaking so just wanted to raise it with you.
Scratchmen  [작성자] 2025년 1월 26일 오전 8시 10분 
@ENDWAR In which region and with which culture did you experience this? Because Hellenic temples only have "Classical" look in the Mediterranean regions. The rest of the map mostly has pagan or general graphics assigned to them.
ENDWAR 2025년 1월 25일 오후 4시 55분 
@Scratchmen Thanks man, greatly appreciate it.

One little bug I noticed is that Roman/Hellenic face an issue with their graphics. They either remain whatever they were created as and/or their 2D images turn into generic temples. Nothing major but just wanted to flag that for you.
JamieStylez 2025년 1월 25일 오전 4시 26분 
@Scratchmen yeah I just figured it out. I will remove it from my modlist.
Scratchmen  [작성자] 2025년 1월 25일 오전 4시 25분 
@JamieStylez As far as I know Flogi's mod adds new buildings to the game. So it'll modify the same building files, what I also modified for MHG. This means, that mod is not compatible with MHG. Or at least until somebody doesn't make a compatch for it.
JamieStylez 2025년 1월 25일 오전 2시 44분 
@Scratchmen this works perfectly with Medieval Arts as well. so all in all, works as advertised. Thank you for an amazing mod that is now a permanent addition to my playlist!

my question now is, how do I get Flogi's to work with your mod MHG? the problem is the holding graphics (the 2D pic) being overwritten - leading to empty graphics in iberia, africa, and persia. any recommendation?