Crusader Kings III

Crusader Kings III

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MHG + COW3 Compatch
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File Size
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12.684 MB
4 Oct, 2024 @ 7:24am
24 Dec, 2024 @ 1:34am
8 Change Notes ( view )

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MHG + COW3 Compatch

Description
This is the official compatibility patch between More Holding Graphics and Cities of Wonder 3.



Extra content:
  • Unique 2D metropolis graphics:
    • I created 21 unique, 2D holding graphics for the metropolises. You can enjoy them as soon as you upgrade your castles to at least level 5.



Loading Order:


Special thanks to:
  • Miss Duce, who single-handedly adapted the sprawl mechanism for the mod and polished it even further.
67 Comments
Scratchmen  [author] 20 Jan @ 2:05am 
I think it won't work but you can give a try.
Годрик Сторукий 19 Jan @ 12:01pm 
do i neeed this patch for mb+ where cow is integrated?thx
Scratchmen  [author] 24 Dec, 2024 @ 1:51am 
Merry Christmas everyone :) The compatch is updated for the last update of More Holding Graphics. The new Saxon and Somali graphics also have their unique metropolis pictures and I updated the slavic one with the new orthodox temple. This update only contains 2D graphical tweaks from my side, we didn't touch the sprawl system yet.
Time Hunter 10 Dec, 2024 @ 3:53pm 
@Miss Duce Glad to help in finding the cause haha. I should have taken screenshot earlier though. Can't wait to play with the next update while everything running together smoothly. But please take your time. I do indeed use medieval art sometimes, really great mod.
Miss Duce 🌸  [author] 10 Dec, 2024 @ 2:05pm 
hooo yeah ok i know why X) it's because cow remade how it worked with medieval art that's why i need to work on it when i got time X) (on another note i would seriously recommend medieval art tho)
Time Hunter 10 Dec, 2024 @ 12:42pm 
The only 4 mods I'm using when taking the screenshot is better camera zoom in, COW3, MHG and the compatch (and with debug mode on). Try this link please https://docs.google.com/document/d/1U7U2ZSTtEU75Nxl3QFDyIMs-kfOsv_CtPrRhSLirS7c/edit?usp=sharing . I don't really know how to use this...sorry.
Miss Duce 🌸  [author] 10 Dec, 2024 @ 12:35pm 
you must set your doc access to public we can't see it
Time Hunter 10 Dec, 2024 @ 12:31pm 
Hi it's me again, it seems the city wall model is still not right. This time I took several screenshots to show it. I also include 2 screenshots for Rome.
https://docs.google.com/document/d/1U7U2ZSTtEU75Nxl3QFDyIMs-kfOsv_CtPrRhSLirS7c/edit?usp=sharing
Scratchmen  [author] 8 Dec, 2024 @ 12:59pm 
@hamletsdead Honestly I didn't tested with switching COW3 and MHG in the loading order. But my loading order is definitely works. And possibly it'll works too if you follow the loading order what the COW3 description suggest. What is important, that always put the compatch after the main mods. That's it.
hamletsdead 8 Dec, 2024 @ 10:51am 
@Scratchmen, so with this patch we put COW at the top of the load order, since MHG is up there around where EPE is loaded? COW description page says to load low, so I'm bit confused. Any help would be greatly appreciated.