Crusader Kings III

Crusader Kings III

1,586 ratings
More Holding Graphics
12
5
5
22
5
8
3
3
2
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
663.007 MB
19 Oct, 2020 @ 1:21pm
24 Dec, 2024 @ 1:32am
61 Change Notes ( view )

Subscribe to download
More Holding Graphics

Description
More Holding Graphics is a mod for Crusader Kings 3 that revamps holding visuals, making your game world more immersive and culturally rich. This mod expands beyond the vanilla assets by introducing new holding images and 3D models, including culture-specific castles, cities, and churches. The visuals adapt dynamically to your culture and religion, so your churches, mosques, or temples will look distinct depending on your region and faith. A Norse Catholic church won’t resemble a French one, just as an Arab Islamic mosque will look different from an Indian mosque.



Main Features:
  • Completely Re-made 2D Holding Graphics:
    • All holding images, including both custom and vanilla assets, have been reimagined using AI image generator tool for a uniform and high-quality aesthetic.
  • Expanded Cultural Graphics:
    • The base game offers 10 cultural graphic sets, but MHG expands this to 25 cultural groups, enriching the diversity of the game’s visuals.
  • 150+ Unique Holding Images:
    • With a wide range of culture-religion combinations, this mod provides over 150 unique holding images. Whether you’re a Muslim Norse with wooden mosques or a Catholic Tibetan spreading Christianity in the Himalayas, there’s a graphic tailored to your journey.
  • New 3D Graphics:
    • Thanks to contributions from modders like MattTheLegoman and Kefír úr (ArVass), the 3D graphics are more immersive than ever before.
  • New Oriental-style Court:
    • Enjoy a new court for Chinese and Tibetan characters, created by the great Asia Expansion Project team.



Upcoming Features:
  • New Culture and Religion-Specific Character Backgrounds:
    • This feature is returning soon with even more variations for different cultures and religions.
  • New Culture-Specific Event Backgrounds:
    • New event backgrounds will be adjusted to better match the cultural graphics. No more encountering Middle Eastern-themed backgrounds while playing as a European character, and vice versa. Future updates will include additional event backgrounds for graphical cultures introduced by MHG, like the Tibetans or the Chinese.



Compatibility Patches for:
Popular Discussions View All (2)
29
5 Jan @ 8:15am
Suggestions
Scratchmen
7
26 Feb, 2023 @ 3:30am
graphical bug please help
constantin
662 Comments
Do i Need and Patch to use together with More Bookmarks+, as it has COW integrated ?thx
Lector Owl 18 Jan @ 8:12am 
:0
Scratchmen  [author] 18 Jan @ 7:51am 
@Lector Owl Then I won't tell you that MHG's COW3 compatch includes the holding sprawl mechanism ;)
Lector Owl 18 Jan @ 6:38am 
you should def not like ask holding sprawl if you could incorporate their mod into yours, that would be terrible idea ;)
Scratchmen  [author] 7 Jan @ 9:12am 
@Flaccidius After reading up a bit on the architecture of the region, I think I'll redo the Goidelic graphics. Right now it only has one castle graphic anyway. And then I could do, like a round castle from Cornwall, stone houses with thatched roofs from Wales, and a stone church from Ireland. I think that would be a good idea :)
Flaccidius Ejaculus 6 Jan @ 8:54pm 
Cumbrian I feel yes it does, Cornish might look out of place in later start dates when there are more stone castles around.
Scratchmen  [author] 6 Jan @ 6:32am 
@Flaccidius Thanks! I don't have so much information about cornish or cumbrian architecture. Do you feel legit to assign the saxon graphics to them?
Flaccidius Ejaculus 6 Jan @ 12:06am 
Love the Anglo Saxon holdings! Finally made the 867 start feel really fleshed out. One recommendation would be making Cornish and Cumbrian cultures to also use the Anglo Saxon holdings.
Scratchmen  [author] 5 Jan @ 8:14am 
@Rziha Can you write me, which mods do you tried to use?
Rziha 4 Jan @ 5:19pm 
Sadly uninstalling this mod due to making all my characters wear ill clothes (white clothes), even with the compatibility and correct load order. Tried everything.