Crusader Kings III

Crusader Kings III

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Asia Expansion Project
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File Size
Posted
Updated
2.705 GB
2 May, 2023 @ 7:41am
12 Dec, 2024 @ 12:57am
34 Change Notes ( view )

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Asia Expansion Project

Description
 

AEP: Beta 0.8.2
MP Checksum for 1.14.* (Traverse): 227b

The Asia Expansion Project (AEP) is a mod that expands the world of Crusader Kings III by extending the game’s map to include the vast expanse of the Far East. From the rugged Manchurian frontier in the north to the western edges of Papua in the south, AEP offers players an expansive and immersive world to explore.

AEP's hallmark lies in its meticulous attention to detail and historical accuracy, faithfully depicting the realms, cultures, characters, and religions of the Far East. The mod also aims to introduce new events, decisions, and challenges, providing fresh and engaging gameplay that will greatly enhance your CKIII experience.

                         

The Asia Expansion Project should work seamlessly with the latest DLCs and is generally compatible with most mods on the Workshop, with the exception of larger overhauls. However, if you do encounter any bugs or incompatibility please be sure to let me know over on Discord[discord.gg]

Mods known to cause conflicts:
More Bookmarks+
Governments+
Succession Expanded
Culture Expanded
Cities of Wonders
Sinews of War
Ruler Designer Unlocked
RICE (Must be loaded before AEP)

Mods compatible with compatch:
Community Flavor Pack (CFP) Patch (Be sure to follow load order!)
Ethnicities & Portraits Expanded (EPE) Patch (Be sure to follow load order!)

For those wanting a playlist of mods known to work well with AEP be sure to check out NESecretWeapon's collection here.



The Asia Expansion Project offers comprehensive support for Chinese, Korean, English, German, Spanish, French, and Russian languages. Help is always wanted, and anyone desiring to lend their support is more than welcome to by contacting me using the project's Discord Page.[discord.gg]



Q: How can I stay updated on the mod or report bugs i discover?

A: If you want to stay in the loop with changes made, report any bugs you come across, or just reach out, you're welcome to join the Project Discord Server by clicking on the link below.

[discord.gg]

Q: "Does this alter any core mechanics or add new ones to base CK3?"

A: Currently no, although there are plans on adding new government types, struggle mechanics, events and decisions in future releases of the mod.

Q: "How can I join the team?"

A: Help is always welcome here on the project, and if you're interested please consider reaching out to us over on Discord[discord.gg]

Q: "Are you collaborating or planning on collaborating with any other modders on the Workshop?"

A: Some yes, while we prefer to use our own in-house assets we're open to collaborating and making use of assets created by other modders provided their content aligns with the project's goals.

Q: "Why am I seeing faceless characters that haunt my dreams and keep me awake at night?"

A: The missing face bug has been present in vanilla CK3 since the release of the 1.7 update, and isn't the fault of the Asia Expansion Project. Find out more here[forum.paradoxplaza.com]

Q: Why are my characters bald and/or naked:

A: Typically, it's due to a mod conflict or incorrect load order. However, it could also be related to corrupted or missing game files in the Paradox root directory, which would require invalidating. So please rule out these possibilities before reporting a bug on Discord[discord.gg]

Q: How can I help support the mod's development?

A: You can support the project by spreading the word on social media, or backing the project over on Ko-fi - every little bit helps.

[ko-fi.com]

For more frequently asked questions be sure to swing by the AEP Community Discord Page[discord.gg]



In upcoming releases of the mod, players can look forward to a plethora of new content planned. Here's a preview of some of what's in store:
  • Mandalay, Nomadic, and unique Chinese and Japanese Administrative Government Types
  • Mandate of heaven struggle mechanic and event chain for collapse of Chinese Dynasties
  • Event chain for better illustrating the decline of Unified Silla
  • Event chain for the decline of Centralized Authority in Japan and the rise of the Samurai
  • Decisions for creating a new Shogunate or restoring Direct Imperial Rule to Japan
  • Decision to create Dai-Viet for Vietnamese rulers
  • Decisions for Tai rulers allowing them to establish Thai Kingdoms to the south.
  • Overhaul to religions, cultures, and polities in Southeast Asian
  • Special invasion causus belli against China for the Mongol Empire including a descision to form the Yuan Dynasty
  • More clothing variants for characters



                                                       
Popular Discussions View All (15)
44
22 Dec, 2024 @ 5:22am
PINNED: Official bug report threat
El lobo
3
25 Sep, 2024 @ 8:32am
performance issues?
Rene
8
12 Dec, 2024 @ 12:04pm
PINNED: Compatibility Patches
Longus Cattus
748 Comments
ericturner88 4 Jan @ 5:44am 
Does this work with the shogun mod?
III-Shadow-III 1 Jan @ 1:19pm 
great mod but the Tartar culture is actually of turkic heritage
Muammar al-Gaddafi 1 Jan @ 9:25am 
Is there a reason why pretty much all of Asia has the administrative government but with primogeniture? Kind of ruins the point of administrative governance if you cant use it to annex fellow vassals :(
鲁迅的精神内耗 31 Dec, 2024 @ 2:05am 
在决议中采用行政制后,不会自动采用欢呼继承法了,所以能不能加一个决议,让行政制或持有拜占庭帝国可以采用欢呼继承法
rocco0414 26 Dec, 2024 @ 10:47am 
Would you ever consider a mod that just focus on Eastern Asia for Getting rid of Normal map?
Gotanda 24 Dec, 2024 @ 6:12am 
Is it possible to end regency for Japan in 867 year start date? My regency has level 1 but option to end regency is inactive.
Sweet Boy 23 Dec, 2024 @ 4:11am 
Is there any chance you make Japan have all duchies formed? It's always 2 duchies just vassalizing whole nation
Lex15 19 Dec, 2024 @ 3:14pm 
Can you make a compatch for More Provinces Expandet
lagrangewei 17 Dec, 2024 @ 2:52pm 
not all vassal land title can be rename. fresh game. this issue did not exist last year and only exist with this mod (tested with and without mod and no other mod). however i am unsure if it is cause by the mod itself, or game update cause it. it seem to also affect non AEP territory just not as badly. it is also not consistent. you can edit some vassal territory, but not some.

wondering if anyone else notice it
Jy crois pas 17 Dec, 2024 @ 7:30am 
Hi, this crash on game launch, only mod installed, i only have Vanilla without DLC, is that why ?