Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Regarding your take on the DRM requirements however, it is increasingly rare to see it ever taken into account that Steam is already a form of DRM, so for a developer to include it is a bit unecessary normally, especially in a single player career mode. Steam is one of the most elegant and integrated DRM solutions available.
Having a roadmap and milestones aren't bad things, but they can't be hard coded and linked to payments disguised as innovative steps towards further growth of a beloved brand.
- got not one single race.net disconnection!?
- got no connection failed!?
- got no savegame loss!?
- it doesn't feel unfinsihed!?
- there are no annoying bugs!?
- sound doesn't disappear!?
- got no lightning problems on stages!?
- it's always online because of game piracy (and the world has become a cloud)