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Disco Pickle 最近的評論

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目前顯示第 1-10 項,共 88 項
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總時數 0.6 小時
Voice recognition does not work. Not much point in playing a Phasmophobia clone which doesn't get that game's basic features running
張貼於 1 月 24 日。
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1 個人認為這篇評論值得參考
總時數 35.2 小時 (評論時已進行 31.0 小時)
It's Half-Life 2
張貼於 2024 年 11 月 18 日。
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總時數 11.8 小時 (評論時已進行 4.9 小時)
Satisfying to play, gets the base building just right, no unnecessary tedium involved
張貼於 2024 年 10 月 28 日。
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5 個人認為這篇評論值得參考
總時數 76.3 小時 (評論時已進行 12.0 小時)
One of the best riichi mahjong clients out there. Unfortunately infested by gacha, but it's at least playable in public unlike Riichi City, which is at this point nsfw. Riichi City has a slightly better client though, but a smaller playerbase
張貼於 2024 年 10 月 13 日。
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總時數 50.4 小時 (評論時已進行 13.4 小時)
Play the demo to figure out if it's up your alley. It has 6-8 hours of content and features most of the full game's mechanics and systems.
張貼於 2024 年 10 月 11 日。
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總時數 22.9 小時 (評論時已進行 1.9 小時)
Very surprisingly very well made. It's scary, atmospheric and mysterious.
張貼於 2024 年 10 月 9 日。
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總時數 92.2 小時 (評論時已進行 42.4 小時)
Ignore the bandwagon, it's a great game
張貼於 2024 年 4 月 17 日。
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3 個人認為這篇評論值得參考
總時數 78.2 小時 (評論時已進行 39.9 小時)
As many others have said, if you're coming right off FC and SC, this game can end up feeling pretty lackluster. It was for me. I'm not a huge fan of the disjointed way the stories are told, even though the stories themselves are still of the quality you're used to from the first two entries. The dungeon crawling experience that ties the game together is not my cup of tea at all either, unfortunately. I'd still recommend playing the game simply because it answers a couple of interesting questions about what happens after SC and from what I've heard also provides important backstory for what's to come
張貼於 2024 年 4 月 10 日。 最後編輯於 2024 年 4 月 10 日。
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總時數 21.8 小時 (評論時已進行 9.7 小時)
Very unique game. It's a bit like a more polished version of The Long Drive, important to note is that the world is not seamless, though. You hop from junction to junction via a fast-travel system. The demo (which encompasses the tutorial level) does suggest that there is less driving than there actually is a lot of the time. The demo is dense with buildings to search and the map is relatively small. Later areas are larger and you will often have longer driving segments between sites to explore. Do play the demo, though, as it otherwise represents the overall gameplay loop, atmosphere and story very well. The latter is pretty intriguing and the game can get downright creepy a lot of the time
張貼於 2024 年 3 月 3 日。
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總時數 72.4 小時
As far as your standard open world games go, those with questions marks all over their map and lots of ultimately pointless busywork, Zero Dawn is for sure one of the best. Games like Elden Ring have shown however, that worlds don't have to be designed like this and are a much better experience if they aren't. That's the reason I couldn't stop exploring Elden Ring until I had seen everything that game had to offer (which happened after over 200 hours), while I lost interest in Zero Dawn before I even reached the end of its story
張貼於 2024 年 1 月 26 日。
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