Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
You can upload the error record just after the game crush. The file location is here:
"C:\Users\User Name\Documents\Paradox Interactive\Stellaris\logs\error.log"
It will help to narrow down the problem.
After this I've figure out it might be the "Precursor" decision since the ST New Horizons seems wipe all precursor part out from the original game. So this decison is trying to use something not exists as trigger, then crush the game.
u guys can delete the whole "decision_tass_cheat_precursor_clue" part in this file (from line 79 to line 180):
"\Steam\steamapps\workshop\content\281990\682851228\common\decisions\tass_cheat_decisions.txt"
This should not crush the game when u click the capital.
I haven't test it in ST New Civilizations yet but should work too.
I can personally confirm that removing the lines you mentioned fixed the issue for New Civilizations too. I'll amend my original post!