Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Drainable Info OFF
Melee Info OFF
Ranged Info OFF
Ranged Attachment Info OFF
https://steamoss.com/sharedfiles/filedetails/?id=2631149521
https://steamoss.com/sharedfiles/filedetails/?id=2798170078
From my experience, they don't seem to interfere with each other, since I believe this mod only touches the inventory related code, and the craft menu is a separate thing. Could be wrong about some aspects of what I just said, but it seems to work fine.
As I stated in the OP, this mod only touches inventory related code.
QOL - Equipment Window adds a small inventory button under the health icon. It's better to turn this option off in the QOL mod and just use the keybind instead.
Thanks for the replies!