Gothic 1 Classic

Gothic 1 Classic

Free Aiming
 This topic has been pinned, so it's probably important
mud-freak  [developer] 10 Apr, 2022 @ 12:21am
New update arrived!
The accuracy and hit chance implemented by free aiming has been reported to be quite frustrating at lower skill level. I have finally gone back to the drawing board to improve on the shot accuracy and align it better to the hit chances (dexterity) of vanilla auto-aiming.


Stay tuned for an update soon!

The update finally made it too Steam!
Last edited by mud-freak; 11 Jun, 2024 @ 11:50pm
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Showing 1-7 of 7 comments
O Nego Lindo 11 Apr, 2022 @ 8:34pm 
nice
T1K1 12 Apr, 2022 @ 5:54am 
nice
_AlexFire_ 13 Apr, 2022 @ 2:23am 
cool
FORKY 30 May, 2022 @ 12:41am 
хуела какаято :steambored:
mud-freak  [developer] 19 Nov, 2022 @ 11:20pm 
The update is on pause at the moment, but development is almost concluded and will resume early next year! Stay tuned.
mud-freak  [developer] 11 Jun, 2024 @ 11:50pm 
The promised update has finally arrived! The hit registration probability has been completely adjusted and should now better reflect the character skill across all distances.

If you are interested in the exact implementation, feel free to explore the exhaustive documentation:
https://github.com/szapp/GothicFreeAim/wiki/Hit-Probability#wiki-wrapper
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