Crusader Kings III

Crusader Kings III

Gamerule Gadget
100 Comments
Tren Abuser 24 Jan @ 10:27pm 
can't change faith acceptance. Damn, gonna have to restart my entire empire.
-=Illumifant=- 22 Jan @ 4:47pm 
All praise to the Lord and Savior!
TheDeadWave 19 Jan @ 5:33am 
the mod corrects the errors of the saves after the game update, thank you.
TheLoneWanderer 18 Jan @ 1:27pm 
Thank you!
Troubool 18 Jan @ 11:08am 
Return of the GOAT
PhantomImmortal 18 Jan @ 9:53am 
WE ARE SO BACK
mairao 18 Jan @ 8:43am 
Welcome back, Stik. :)

Will you be updating the remaining MMMs? Cheers.
Stik' | Mostly Mechanical Mods  [author] 18 Jan @ 7:18am 
Updated for 1.14
p0xus 2 Jan @ 2:29pm 
This does still work - you just go into the game rules menu from the main menu to change them.
Dogface_08 21 Nov, 2024 @ 12:53pm 
Just realised when it was last updated-
Dogface_08 21 Nov, 2024 @ 12:52pm 
I can't find any option for it in character menu, decisions or settings
Fimconte 12 Nov, 2024 @ 7:49pm 
How do you access it in-game?
finallyciv 28 Oct, 2024 @ 9:09am 
A German localization for Gamerule Gadget has been integrated into this mod: https://steamoss.com/sharedfiles/filedetails/?id=3355568022
Scyobi_Empire 11 Oct, 2024 @ 10:22am 
Is this updated to 1.13.x
Jet 9 Oct, 2024 @ 2:49pm 
@Lord WoffinShire is it safe to remove after changing the game rules?
Alexander Pistoletov 8 Oct, 2024 @ 10:04pm 
@Lord WoffingShire how do u change rules ingame in MIV?
Lord WoffingShire 7 Oct, 2024 @ 11:59am 
Everything this mod does is now included (and working with the new update) in the More Interactive Vassals mod. If you're only interested in what this mod does you can simply disable all the features of MIV in the gamerules.
lotherius 3 Oct, 2024 @ 5:02pm 
nyyfandan: The whole foundational framework set of mods needs redone as most of them depend on each other.
nyyfandan 3 Oct, 2024 @ 2:38pm 
Anyone know if this still works with the new update? Given the nature of it, it seems likely that it could really mess up a save file, which is why I'm nervous to check
Mightus 12 Sep, 2024 @ 11:13am 
Hey, I noticed that the mod does not have "epidemic_frequency_disabled" as a potential rule, which is referenced in epidemic vanilla files, which I think may cause unexpected behaviour with plagues.
Börnerchen 6 Sep, 2024 @ 10:44am 
Doesn't seem to work with AGOT sadly.
Spacewolf 4 Sep, 2024 @ 7:02am 
I can't tell if this is a GG thing or caused by Vanilla or what. (Maybe other mods) this links to a screenshot of what I'm talking about. In short: Lots of rules have descriptions that are too long for the space allotted, and there's no way to read the complete descriptions?
fang3412 24 Aug, 2024 @ 11:24pm 
doesnt no plagues just disable achievements?
Kharnath 24 Aug, 2024 @ 1:45am 
this mod causes the no plagues settings to disable achievements
Napels 22 Aug, 2024 @ 2:49pm 
Why am I getting no plagues
theDehumanized 18 Jul, 2024 @ 2:10pm 
How to access game rules menu?
Ronald Delecroix 15 Jul, 2024 @ 1:43pm 
i second the notion that this mod kinda undoes Paradox fix for plagues frequency - with it even "very rare" freq is super frequent (even for smaller realms it's like a plague every 10 years). can you look into it, Stik' ?
ツ Sex Haver ツ 18 Jun, 2024 @ 6:42pm 
nice mod, I wonder if you can do something about the plague frequency? Thanks!
Stik' | Mostly Mechanical Mods  [author] 4 May, 2024 @ 12:21pm 
Hold on, I'm a moron, I can just revert to the previous version, sorry I didn't think about it sooner, I'll do that real quick
Stik' | Mostly Mechanical Mods  [author] 4 May, 2024 @ 12:20pm 
Yes, I'll remove it as soon as I get access to my PC back
hamletsdead 4 May, 2024 @ 8:37am 
@Stik', are you going ot remove the ModCon ad from the mod now that ModCon is over?
消化不了酪蛋白 3 May, 2024 @ 5:56am 
Beware that this mod hijacks your loading screen with a giant mod con ad. Don't download it if you don't want the ad.
屑魔女伊蕾娜⭐ 13 Apr, 2024 @ 7:46am 
Unable to modify the plague rules. The new version of the plague frequency and mortality rate is too high. I would like to reduce them a bit
Stik' | Mostly Mechanical Mods  [author] 29 Mar, 2024 @ 4:50pm 
@Jet the mod would need to add a flag to their game rule settings for GG to enable changing them.
I don't enable all game rules to be changed by default, because some can break games if changed mid-way through, so I keep this opt-in.
Get in touch with them and ask them if they can handle compat, it's quite easy to do and doesn't cause issues if their mod is used without GG either.
Jet 26 Mar, 2024 @ 2:40pm 
have this and the framework. despite moving both to the bottom of my modlist i cant affect the cadet house rule from this mod. Is it possible to be affected?
https://steamoss.com/sharedfiles/filedetails/?id=2243137897&searchtext=cadet
Czaritsa 20 Mar, 2024 @ 2:31am 
FYI - dropped today, a mod called "No More Plagues." Apparently - they can be turned off now! (Que Handel's "Messiah" song.)
hamletsdead 19 Mar, 2024 @ 11:22am 
Thanks mucho, was truly annoying to accidentally be locked into something like "Sick People Wear Those Stupid Gowns" and not be able to change it after game start.
Legend Slayer 16 Mar, 2024 @ 7:55pm 
@Dishwasher64

Would you mind sharing please what file you edited to modify plague rules?
YoungYang理塘破坏龙吉称 15 Mar, 2024 @ 1:37pm 
game rules of plagues plz
Jet 12 Mar, 2024 @ 6:26pm 
always enjoy stik mods
Dishwasher64 12 Mar, 2024 @ 6:17pm 
Not sure what problems you'd expect to see, but I edited your mod to let me change plague frequency and haven't noticed any obvious issues with my playthrough. Anecdotally it did seem like I got fewer plagues after bumping it down to rare as well.
Stik' | Mostly Mechanical Mods  [author] 12 Mar, 2024 @ 5:51pm 
The new game rules related to plagues can't be changed yet, I need to check whether they can safely be changed after game start, haven't looked into that yet, I'll try to get around to it before the end of the week

but at least they'll show =)
eNoble-US 12 Mar, 2024 @ 3:46pm 
Wow. Well, this would've saved me ALOT of game restarts if I knew this existed lmao.
Lucasif 12 Mar, 2024 @ 12:08pm 
You're a legend mate.
WatchingOverTheRiverRhine 12 Mar, 2024 @ 10:21am 
I love you
Stik' | Mostly Mechanical Mods  [author] 12 Mar, 2024 @ 7:43am 
Gamerule Gadget updated for Scythe 1.12
SgtPeppersSoul 6 Mar, 2024 @ 6:22pm 
As a heads up for anyone looking: If you have this enabled on Patch 1.12, it will hide all rules added by the new DLC. Definitely requires an update.
Xherdos 16 Feb, 2024 @ 6:40am 
Thank you... THANK YOU VERY MUCH FOR SOMETHING PARADOX COULDN'T DO!
TdizzleGod 29 Jan, 2024 @ 4:52pm 
is this mod save game compatible and is it compatible with major overhaul mods like elder kings
Mellie_Fortuna 26 Dec, 2023 @ 9:12pm 
Hey guys, does the load order matter for this mod?