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So I suppose using these alone are not going to work well. You'll need the other freight stations to 'spawn' trains. Also I do not recommend using these for inter-city (To and from away), only inner-city rail networks.
But yes, maybe I'll play my winter city for awhile just to test this possible snow issue out.
Harbor unloads the ship, loaded trucks enter one side of the rail station, then leave the other side empty, but no train is spawned.
http://www.nightflame.info/img/cimfreight.png - looks like the snow wouldnt stay on the roof and just drop down to ground level...
Of all the freight-train assets, this is by far my favourite for using in commercial areas. Nice and slick. :)
One problem tho: doesnt work well on winter maps. There's a snow-like pyramid on the whole road length.
It is unloading trains from my industrial areas or from the sea cargo port trains and supplying the commercial buildings. The main thing I like about it (Other than it looks cool, lol) is that it takes up alot less space than the vanilla cargo train station.
The elevated tracks is great for the reason you said in the description. No interference with the train movement crossing roads. I did make a bypass track though, as usual, underground, for trains that aren't stopping there.
Interestingly the map I'm playing is Norwegian themed so very hilly/mountainous. Levelling the terrain on both sides of this station at least one train length is what I did.
I'll try to remember to take some screenshots.
I haven't planned on making ground versions of these stations as having access at both ends would cause a lot of traffic issues as you would end up with a lot of level crossings which would lead to massive traffic issues.
There is a single entry ground freight end station already on the workshop which was one of the assets that prompted me to design an elevated version.
https://steamoss.com/sharedfiles/filedetails/?id=2049712387
Underground is quite tricky to implement as it's hard to get the tracks to align in a way that looks good. I used to think that underground freight didn't exist in the real world but I recently found out about the London underground postal train. I may look into this further in the future.
I'll give it a try (Running no mods at the moment) and see if it works.
Did you make a ground level version? Or even an underground version?
CIMFreight Elevated Station Double Pack
I have just checked the asset in my test city and it is still working as designed.
I've added additional cargo truck pathing so trucks can use both ends of the building.
Both roads need to be connected for the asset to work.
FRONT
* Empty Trucks Enter
* Empty Trucks Exit
* Service Vehicles
BACK
* Loaded Trucks Enter
* Loaded Trucks Exit
If we call the front the side that snaps to a road when placed.
NB: Traffic needs to be able to enter and exit both ends.
Is that about right?
But the garbage trucks only enter through the frontend of the station.
Who's laughing now, cynic in me? huh?
lol, yep that got it working, tyvm for the help.
However I noticed now that although it's a two-way road, it seems to need to be connect at both ends because the trucks will only enter at the backend and exit at the frontend.
So if you think of the backend of the terminus as the end where the tracks connect, that is the end the trucks enter, and they exit at the other end. They will not enter/exit any other way, even if I force the issue with TM:PE lane arrows, and lane connectors.
But at least I can use it now, which will solve a lot of space issues for me, tyvm.
Here's a google drive link to a number of screenshots I took for you, hopefully they'll help.
https://drive.google.com/drive/folders/1lvxfwbxqB90XGSd2EzVvaFrd1rtRVVEE?usp=sharing
I plumbed into an existing cargo line with the terminus version near my warehouses, but no trucks dump resources at the station, and no trains arrive or leave the station.
After much frustration relaying the line, I replaced the terminus version with a vanilla cargo station and everything worked straight away.
I also tried the pass through version which also did not work.
I have a couple vanilla cargo stations spread throughout the city that send/receive freight from the outside lines and each other.
I do sometimes see a truck from a far off farm drive across the map to one of the external stations rather than deliver to the nearby farmers cargo station.
Nice job with this series.