RimWorld

RimWorld

Tradeable Trinkets
48 Comments
Mlie 24 Apr, 2023 @ 11:48am 
Made an update of this:
https://steamoss.com/sharedfiles/filedetails/?id=2966786575
Hope it helps anyone!
JayleeVT 19 Mar, 2023 @ 8:50pm 
Is there any 1.4 version of this?
Brando Dando 21 Feb, 2023 @ 3:04am 
ah sweet, if this works i can finally make the sweatshop of my dreams
Jiopaba 4 Nov, 2022 @ 7:13am 
Hey Captain Muscles, I put in a PR on your GitHub. I recompiled the assembly for 1.4 to be sure, then updated the About file. Testing shows that it works fine. Probably worked fine even with the 1.3 one, but I figured it couldn't hurt.

https://github.com/CaptainMuscles/CM_Tradeable_Trinkets/pull/1
nikongmer 3 Nov, 2022 @ 10:03am 
@Gyger Thanks I'll add this to my list
Gyger 3 Nov, 2022 @ 9:41am 
@nikongmer Probably the closest that is compatible with 1.4 is https://steamoss.com/sharedfiles/filedetails/?id=2657877919&searchtext=arcade

Vanilla Furniture Expanded also has a generic arcade cabinet, no variations.
nikongmer 3 Nov, 2022 @ 8:53am 
Does anyone know of other mods that adds video game consoles to RimWorld? Would be cool to have them near a tv or recreation area. Or have something like a Steam Deck or Switch in a pawn's inventory to pull out to gain joy... Or you can collect game discs and cartridges from traders.
Gyger 2 Nov, 2022 @ 6:48am 
@Aziz No problems in 1.4 so far.
Aziz 26 Oct, 2022 @ 10:12am 
@Renix
Did it work?
Renix 24 Oct, 2022 @ 10:59pm 
does this work in 1.4? i'm going to enable it and find out I guess.
Danroak 23 Jun, 2022 @ 2:24pm 
I love this mod. Been selling it to visitors with combination of Hospitality mod and it is perfect! Just wish there was bit more variety but what it has is absolutely perfect.
Avarice 12 Jun, 2022 @ 10:34pm 
Mod manager is no longer broken. (the thought of having to externally enable this mod almost scared me away XD)
Prototyp_002 10 May, 2022 @ 7:35pm 
Can't get Rimpy to work, using linux.
But I'm using mod manager. What's the problem with this one?
Setvin 29 Apr, 2022 @ 1:12pm 
Use rimpy! It's amazing!

Also this cover image is hilarious! Here's a bunch of jade crap my 10 sons dug out of the ground, can I have that bazooka?
QueenBlade 14 Apr, 2022 @ 11:01pm 
@MONKE
Mod Manager is broken atm
LupineWitch 8 Aug, 2021 @ 12:10am 
Absolutly bogged, when using mod manager, can't select it on modlist, seems like there is some error in an about file
Wryshoe 1 Aug, 2021 @ 6:28pm 
Hey it says Totems uses the Artistic skill, but when I disable Art in the work Tab, the pawn still makes Totems.
Captain Muscles  [author] 24 Jul, 2021 @ 8:23pm 
Updated for 1.3
Prophet 23 Jul, 2021 @ 10:47pm 
FYI
this mod works perfectly fine in 1.3 from what I've seen
Malikyte 18 Jul, 2021 @ 9:06pm 
1.3 isn't even officially out yet. Chill.
khaelion 27 Jun, 2021 @ 4:20am 
Can the trinkets be used from the inventory? And while using "Awesome Inventory"? Thx.
Gremlin 17 Jun, 2021 @ 3:07pm 
Anyone have any idea why my trinkets are not stacking? The only thing that comes to mind is I have Ogre-stack but nothing is set to stacks of 1 besides Persona Cores
✪Kurosendo 4 May, 2021 @ 11:29am 
Thanks to you now ı can turn my enemy into dolls :bbtgem:
ak95geo 17 Apr, 2021 @ 3:23pm 
Seems like all the other items with varying ingredients have "Materials and labor" instead of "base value". There should have been a patch in core game. I suggest you to look into that.
Captain Muscles  [author] 17 Apr, 2021 @ 2:52pm 
Hmm, I patched market value, but I suppose that might not show up in the bill info value. I will need to see if I can patch the base value display or not
ak95geo 17 Apr, 2021 @ 1:08pm 
I just tested this out with this mod only. I started a new game, built a crafting spot and made a colonist make a poor jade totem.

In the bill information of jade totem -
Base value: $13
Final value: $13

In the information of poor jade totem -
Base value: $13

Quality multiplier: x75%
Multiplier for health: 35/35: 100%

Final value: $49

However, totem made of stone blocks have correct calculation showing.

In the bill information of jade totem -
Base value: $13(default)
Material (Marble blocks): x40%


Final value: $5.20


So materials do change the price, but there is some error in information.
Captain Muscles  [author] 17 Apr, 2021 @ 5:08am 
@ak95geo

It *should* already be including the value of the material in the stuffed trinkets. There could potentially be a mod conflict keeping that from working though.
ak95geo 16 Apr, 2021 @ 6:27pm 
With this mod I can use cheap labors from third world starving raiders to produce toys in happy meals, thank you.

Also I have a little improvement to suggest. I wish if you can make ingredients used in dolls or totems affects the price. Currently totem made of jade and other gems(other gems are from mod) has no difference with woods. And I happened to get a jade meteorite.
Xyllisa Meem Paradox Station 10 Apr, 2021 @ 2:03pm 
silver costs i should clarify
Xyllisa Meem Paradox Station 10 Apr, 2021 @ 2:03pm 
what are the costs of these items?
Dr. Funny Bones 10 Apr, 2021 @ 8:52am 
ok thanks for clarification
Captain Muscles  [author] 9 Apr, 2021 @ 9:28pm 
@Weaponized Stupidity
You can leave them on the floor. Your pawns will go pick them up to use them and set them down when done
Dr. Funny Bones 9 Apr, 2021 @ 6:55pm 
so how does it work? should i leave trinkets on the floor of a storage room or do pawns need them to be in their inventory?
Rooty Tooty 9 Apr, 2021 @ 2:13pm 
Anyone know of other good crafting mods like this, vanilla jewelry looks good as well, I am going for a crafted cottage industry playthrough for my next game. Thanks for the inspiration mod creators :cozyspaceengineersc:
assblaster69 9 Apr, 2021 @ 3:29am 
Your mods are great dude
Chicken Plucker 7 Apr, 2021 @ 6:45pm 
woah dude I heard rim boy can survive an anti-grain warhead explosion AND STILL play rimpokemon!
blovdubb 6 Apr, 2021 @ 1:02pm 
You're really uh Flexin with these mods.
:steamthumbsup:
jjdinkle 6 Apr, 2021 @ 6:17am 
Your sprites are perfect for props and stuff, imagine being able to take these and place them as objects on top of dressers, tables, and beds. Would love to have a vanilla friendly aesthetic item I could place on a bed, like the doll.
pgames-food 5 Apr, 2021 @ 8:57pm 
cool :)
Fenrir009 5 Apr, 2021 @ 5:03pm 
This is a great idea!
Hurgablurg 5 Apr, 2021 @ 12:05pm 
"rimboy"
Venusgate 5 Apr, 2021 @ 7:37am 
*click* noice
Yucky_Yak 5 Apr, 2021 @ 5:11am 
Also, are those single-use, like newspapers from vanilla expanded books, or permanent?
The latter, i assume?
Yucky_Yak 5 Apr, 2021 @ 5:10am 
Me yesterday: i wish we had mor joy options, stuff like puzzles and toys.And with artwork that doesnt clash with vanilla
Workshop today:


You, sir, are a legend and deserve utmost respect.
TrahsPanda 4 Apr, 2021 @ 8:42pm 
i was planning to overhaul my trading goods mod but i think this does it better, with less clutter i feel
Chowder 4 Apr, 2021 @ 7:51pm 
Good to know, cheers!
Captain Muscles  [author] 4 Apr, 2021 @ 7:24pm 
@Chowder
It is a new type of joy. If you add this to an existing save, your colonists may seem to be overly obsessed with the trinkets until they get as "bored" with them as they are with other joy types.
Chowder 4 Apr, 2021 @ 7:11pm 
Nice art! What type of joy does each trinket provide?