Cities: Skylines

Cities: Skylines

Concrete Retaining Wall network
73 Comments
Vinolik 6 Feb, 2023 @ 7:57am 
All Network Tiling dependant assets should work the same with Network Anarchy.
Neon 4 Feb, 2023 @ 2:49am 
can you use this with network anarchy instead of network tiling since it includes the same functionality?
markthered 31 Dec, 2022 @ 12:10pm 
Does this mod act like a Quay or such? Or what would recommend. Wanting a mod that acts like a wall you might see along the side of road with steep cliff.
TyElevens 27 Sep, 2022 @ 9:09pm 
This is legit my favorite/most used wall. THANK YOU
GHO5T 30 Apr, 2022 @ 3:41pm 
@MjolnirRecon Dude has a valid point. I would like to have shorter versions from 5m, 1,5m and 2m for floating structures, especially for the part above tunnel entrances. That way I could make seamless transitions with this wall. So, yes please! ^^
Ryno 2 Aug, 2021 @ 1:54pm 
I love these walls, using them extensively in my current city. I'm trying to make a smaller ~2m tall version to use as an edge for custom tunnel entrances and the like, but I can't get the model to display in the editor. When I try to import the new mesh the segment just disappears. Any idea what I'm doing wrong?
Bosstradamus 14 May, 2021 @ 7:59am 
ok bro, i'm gettin a little wet in here. very usefull mod.
Schockocraft 5 Apr, 2021 @ 1:16pm 
I think it would be good if you link this one at the prop version, it took me way to long to find this, becasue i just assumed that if you made a network version of this it would be linked xD

I really like this one :3
MatteCosta 1 Feb, 2021 @ 4:46am 
Great! thanky you fantastic work!
MatteCosta 1 Feb, 2021 @ 4:46am 
Enzo maybe with move it or else i dont know
usefultrashrat 2 Dec, 2020 @ 7:37pm 
Caxalxsixex have you tried using the Adaptive Prop Visibility Distance mod?
SirRantsAlot 16 May, 2020 @ 2:12am 
I cant find this asset in Roads. I searched them completely. Where is it really? I have all mods you asked for.
[2RCP] Enzo 22 Apr, 2020 @ 9:33am 
Back to CSL and I see very nice asset, we don't need anymore prop I guess with this :)
is there a possibility to lean the wall in order to apply it on a 45° surface for instance ? like the terrain that goes down from an elevated road. thx
derwoda(wiederwas)sagt 23 Dec, 2019 @ 11:37am 
Exzellent, but how can i chance the High from the wall?
Epik 12 Jul, 2019 @ 7:30am 
@bhj867 you can use ploppable surface tiles to create false ground
bhj867 26 Jun, 2019 @ 9:08am 
These are nice but it's impossible to Terraform the ground around them so they actually look like functioning retaining walls. In turn making these useless for my needs.
MjolnirRecon 5 Apr, 2019 @ 1:51pm 
@Lost Gecko I have used this *SO VERY MUCH* in my current city build. Is there any chance of a 2m tall version of this? I'd like to use it floated above the terrain to match this wall. I'm trying to recreate something that resembles a pedestrian bridge/park in Vancouver Washington.

Photo: https://wa.aaa.com/CMSPages/GetAzureFile.aspx?path=~/media/aaawashington/aaawa/travel/experiences/getaways/getaway_vancouver-wa_land-bridge.jpg&hash=ba770728f6de54e4c4c339248c426ebd8afe76e6ed79b4d55e6e8328bb447d15

Info: http://www.confluenceproject.org/project-sites/vancouver-land-bridge/
Caxalxsixex 9 Mar, 2019 @ 4:00pm 
The texture is broken for me when I zoom out.
Lost Gecko  [author] 4 Feb, 2019 @ 2:46am 
@luis.aragao19 Thanks, not sure if or when I'll do that, but maybe someday...
LDtailor 3 Feb, 2019 @ 11:50pm 
These are excellent and really versatile. It would be wornderfull if you could include your other texture from the concrete retaining walls pack.
techstepman 11 Aug, 2018 @ 11:18am 
yaeh sorry...it said in the description that they are tiny but didnt think they wuold be that small. ok problem solved. thanks
Lost Gecko  [author] 11 Aug, 2018 @ 11:15am 
@techstepman hard to know like that but make sure you are selecting nodes and not the middle of segments. Those don't change in elevation, only nodes do.
techstepman 11 Aug, 2018 @ 9:45am 
i cant raise it with move it...i hit page up and nothing happens. Am i doing something wrong?
Circumcised and Afraid 11 Jun, 2018 @ 8:30am 
@Lost Gecko, it worked, thanks for your help!
Lost Gecko  [author] 11 Jun, 2018 @ 8:26am 
@ScrubbieMcWonderPubs you need to lower the wall closer to the ground, connect it then raise it back
Circumcised and Afraid 11 Jun, 2018 @ 8:01am 
I keep getting "height too high" when I elevate the wall and try to connect it with a new segment.
Lost Gecko  [author] 12 Apr, 2018 @ 12:09pm 
@genosse.stanil I suspect this has to do with the shadow graphic settings: the shadows on the right against the wall also have an interval. Iooking from a closer distance and with lower shadow distance should fix it. Also I highly suggest you subscribe to and enable Network Tiling for the textures to display correctly. :)
Overlord 7 Apr, 2018 @ 11:56am 
They are awesome! One of the best assets because it is so universal it has so many possibilities how to use them :)
genosse.stanil 4 Apr, 2018 @ 3:49am 
genosse.stanil 4 Apr, 2018 @ 3:47am 
Great work.

I seem to have an issue though: the wall seems to "float" above the terrain – at least when looking from the shadow side.

Maybe an issue with the macOS version of the game?
Devil_Ekb 30 Mar, 2018 @ 2:38pm 
Tell me, is it possible to use it in the horizontal plane?
Lextacy 29 Mar, 2018 @ 4:48am 
This is awesum as ever! Can you also make a concrete highway median barrier version of this? The jagged aliasing with the jersey barrier is a meme at this point :(
Matt 21 Mar, 2018 @ 6:17am 
Alright so I couldn't find this anywhere for the longest time, if anyone else can't find it you might be mistaking the water structures tab for the water, sewage and heating tab! In other words, you have to have unlocked landscaping to access it.
Lost Gecko  [author] 17 Mar, 2018 @ 1:33pm 
@MSG @thekingdomcoming such thin quays don't work with the terrain clipping of the game terraforming. You need a minimum of at least 5/6m quay thickness for it to work...
themeatballhero 17 Mar, 2018 @ 12:20pm 
Like MSG, said, anyway you could take this and make a quay version? I would love a thin walled quay
MSG 18 Feb, 2018 @ 5:28pm 
I love this mod, but I wish it could be placed like a quay when it comes to terrain conforming to it
Lost Gecko  [author] 10 Feb, 2018 @ 1:22am 
@Ricebug I'm not a modder so I don't know anything about coding, and I'm not the author of the mod anyway. I have neither the ability nor the permission do do that.
Ricebug 9 Feb, 2018 @ 7:33pm 
I know. I was suggesting that you add a constraint algorithm to the code.
Lost Gecko  [author] 9 Feb, 2018 @ 12:49am 
@Ricebug There's no such key that I know of.
Ricebug 8 Feb, 2018 @ 7:12pm 
I've been playing with Move It! to try and get a straighter wall but the hills and valleys just go up and down. The ground is flat. I'm code-ignorant, but is there a way to add a constraint key? Hold down X key to force a flat-topped wall?
Lost Gecko  [author] 8 Feb, 2018 @ 12:04am 
@Ricebug My guess is that it uses the terrain height info of the ground rather than the flat train tracks. I think that's normal behaviour, use Move It to straighten it. So it appears you found the wall in the menu? :)
Ricebug 7 Feb, 2018 @ 7:38pm 
How do I get a nice straight and level wall, as opposed to the wave shown in the link?

http://steamoss.com/sharedfiles/filedetails/?id=1294712484
Ricebug 5 Feb, 2018 @ 6:27pm 
This shows up in the Content Manager but not in the Assets Panel in the game itself. I checked every tab, to no avail.
Lost Gecko  [author] 27 Jan, 2018 @ 9:30am 
@Phoenix C64 I don't have plans for other colours... But it should be possible to change the colour in the asset editor if you're fine with a local copy :)
Phoenix C64 27 Jan, 2018 @ 3:04am 
heyo, nice1... will you release other colors? this one looks way too white new and shiny for my builds xD
Lost Gecko  [author] 27 Jan, 2018 @ 1:48am 
@maxsodance No, as it is a retaining wall and not a sound barrier. Surely if it had that poperty I would have mentioned it :) But don't even think it's possible as a mechanic since highways with sound barriers are simply highways with lower sound parameters: nothing is really blocking the sound. Same for roads with trees: it's not the trees blocking the sound, ust the road having lower sound values.
maxsodance 26 Jan, 2018 @ 3:23pm 
does it have any sound blocking or dampening properties?
Andre 26 Jan, 2018 @ 6:39am 
Do you wanna build a wall? Yeeeee :steamhappy:
benzoll 25 Jan, 2018 @ 6:35am 
Great wall. :hardhat: :chirp:
And it rises up to 32 m. with "Move iT¡" (select only one end of the wall, then the other)
http://steamoss.com/sharedfiles/filedetails/?id=1280909151
starhorder TTV 24 Jan, 2018 @ 7:37am 
plz fix