Garry's Mod

Garry's Mod

gm_Frontline
Showing 1-8 of 8 entries
Update: 30 Jul, 2019 @ 12:58pm

Added a flak tower inspired building near the building area
Removed the anti tank bunker in its place
Added more cover to the fields
Made the fade out distance on the crops more aggressive
More optimization (Hedge rows fade out now)
Fixed some missing textures (thanks for not saying anything, almost all 3797 of you.)

Update: 24 Jul, 2019 @ 4:46pm

Trees fade out is more aggressive
Bushes fade out
Sandbags fade out

Update: 19 Jul, 2019 @ 3:11pm

Optimization (idk lmao i forgot)

Update: 13 Jul, 2019 @ 2:16pm

Shit looks entirely different now (probably for the better)
More shadows and a warmer color
God dammit I gotta update all the scrolling photos again

Update: 11 Jul, 2019 @ 5:22pm

Changed sunlight color (forgot to change the skybox but w/e)
Changed shadow color
Made the terrain more finished with added defensive positions
Fixed the area portal in hanger 3
Quieted the soundscapes and changed a few

Update: 5 Jul, 2019 @ 5:55am

Redid the airstrip
Polished the transition from the airstrip to the city
Redid the damaged bridge
Added a building to the village
Added the cave
Redid the factory

Update: 21 Jun, 2019 @ 12:03am

So minor it took me 3 days to care enough to update this, you probably wont even notice except like I changed a texture.

Update: 12 Jun, 2019 @ 7:24pm

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