Project Zomboid

Project Zomboid

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Update: 25 Dec, 2024 @ 4:35pm

- stopgap fix for Gym Goer until CallLua flag of AddXP method is recognized.
- Resolve setMutualExclusive error.

Update: 22 Dec, 2024 @ 1:27am

- Converted Recipes from B41 to B42
- Fix Grave Robber Loot Table
- Fix Ingenuitive

Update: 21 Dec, 2024 @ 7:44pm

- Update Antique Collector Items.
- Prepared Weapons was trying to give a non-existant item.
- Fix Prepared Camping Hiking Bag and Packer Bag not rendering.
- Add new Campfire and Tent materials to Prepared Camping.

Update: 21 Dec, 2024 @ 6:22pm

- Resolve Unable to Light Fires
- Sandbox Option to Toggle Burn Ward Fire Aversion
- Recognize Disable trait submods.

Update: 21 Dec, 2024 @ 1:50am

- Change RU translation to UTF-8
- Modified B41 antique recipe to convert corpses to propane instead of food.
- Implement Native PZ Mod Options

Update: 20 Dec, 2024 @ 10:44pm

- Migrating/Renaming/Adjusting skill changes for various traits to account for new skills.
- Enabling Lucky/Unlucky and Light/Heavy Drinker
- Ideal Weight mutually exclusive to Fast/Slow Metabolism
- Disabled Custom Crafting Recipes until such time as they can be ported to use the new crafting system. Their inclusion was breaking the game and causing various IU issues (map/vehicle dash)

Update: 20 Dec, 2024 @ 7:36pm

Port to build 42. Quick and dirty just so people can enable the mod. No guarantees of functionality yet.
Build 41 functionality should be unaffected.

Update: 25 May, 2024 @ 5:16am

Main Changelog:
- That awkward moment when you use an OR instead of an AND comparator and end up nullifying the change you did.

Update: 22 May, 2024 @ 3:46am

- Fixed Quick Rest not working if you didn't have Hardy trait.
- Fixed burn ward patient not spawning in injuries, and fixed its description.
- PTBR translation fix (MatLuz)
- Fixed Quick Worker speeding up instruments. (Aptronymous)
- Added The Only Cure - Rebuilt to the method check for disabling Amputee. (Thanks for the headsup Baniel D. Oalderson)

Update: 14 Sep, 2023 @ 7:27pm

Main Changelog:
- Fixed Quick Rest not working if you didn't have Hardy trait.
- Fixed burn ward patient not spawning in injuries, and fixed its description.