Cities: Skylines

Cities: Skylines

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Mitchell Heights Public Housing
   
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1.560 MB
2017 年 4 月 8 日 上午 8:35
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Mitchell Heights Public Housing

在 KingLeno 的 2 個收藏中
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描述
Mitchell Heights Public Housing by KingLeno

A low-income multi-family housing unit.


Model
Triangles 533
Texture 512x512 d,n,I,s
Lot size 3 x 2
custom LOD and textures
RICO Low density Level 1 Residential
10 homes





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49 則留言
Muramune 2021 年 7 月 24 日 上午 6:04 
Oh Sorry Leno you do fantastic work man seriously great!
KingLeno  [作者] 2021 年 7 月 23 日 上午 4:25 
@muramune there is no parking lot/yard
Muramune 2021 年 7 月 21 日 下午 7:11 
The parking lot or yard (dont know what is supposed to be displayed) are not showing up.
loiceness 2021 年 2 月 18 日 上午 11:00 
Does this mod make crime rates higher? Seems like it should XD
Possum 2020 年 1 月 12 日 下午 1:54 
"Home sweet home, What a dump."
LemonsterOG 2019 年 12 月 27 日 下午 2:25 
Thank you for taking the time to help me. I'm all about learning new stuff, so I'm off to the asset editor to see what kind of damage I can do. LOL j/k Thanks again. Have a great weekend.
KingLeno  [作者] 2019 年 12 月 27 日 下午 2:17 
@lemonsterog but again tho, if you want a quick and easy solution....search your computer for "1577478368" (this is the numbers that appear in the URL for this workshop item, and all workshop items will have a unique number). Open the folder > delete the Ploppable Rico file. This takes less than 20 seconds.

Then when you have more time and patience, follow the previous steps and learn how to open a workshop asset in the editor.
KingLeno  [作者] 2019 年 12 月 27 日 下午 2:13 
@lemonsterog ...typing that, it SEEMS like a lot and maybe even confusing. But in fact, it took me a lot longer to type that reply than it would have for me to follow the same steps, upload the renamed file to dropbox, and send you the link. It takes less than 2 minutes to do (not including loading time). But it's a much much easier way to customize assets and I assume there are other assets you'd want to do the same for. I highly recommend you learn some basic asset editor steps.

I even made a tutorial for the Official Cities Skylines youtube channel https://www.youtube.com/watch?v=snqr1a3qlBk on this very thing
KingLeno  [作者] 2019 年 12 月 27 日 下午 2:07 
@lemonsterog i don't know the name of the file name specifically. but it may be "mitchell heights". You can search this number "1577478368" in your steam folder on your computer and it will have the file in there.

It's very easy, just open the asset editor up>load the file name>make no changes and just save the asset but give it a different file name and different asset name.

if you've never used the editor before, and you use a ton of mods and assets, you probably want to open the game in " --noWorkshop " mode, in which it disables all assets and mods. When you find the *.cpr file in the folder, copy and paste it to your local cities skylines asset folder. There you can open up the file in the asset editor in noWorkshop mode (assets and mods make the editor incredibly slow), there you can save the file, give it a different name, and delete the original one from your asset folder
LemonsterOG 2019 年 12 月 27 日 下午 12:44 
Never mind. I'll just place them manually.