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Excellent job on the remaster! It feels like such an authentic evolution of the original, with great integration of features and fun elements that really adds to the gameplay.
#MotivateOthers!
P.S Thanks for the sub! Means a lot!
Video
The icy area of the map could benefit from additional modules and a background with ice-shaped buildings to bring it to life.
I would love to see how this map evolves and what the next version looks like. Additionally, join my Discord server for SDK-related discussions.
#MRTRN discord server:
Inv [discord.gg]
So, the things I would say,
For the skybox, instead of an ocean, I would prefer a sea with a combination of small islands or a single medium-sized one. Alternatively, a desert with cliffs, sand mountains, and palm trees would be nice. A broken-down shed in the background could also fit well. I'm thinking of an Easter egg reference to a scene from Hitman: Absolution for those who can see the similarities.
Adding soundscapes and ambient generics, such as combining props, ambient_generic, and info_particle_system, can enhance maps.
When the shop doors are opened, there is only a small gap which can be easily fixed by adjusting the brushwork around it.
You have more than amazing screenshots for the item. I mean You guys, but it is missing an short video.
An small GIFF or two in the description would also make it pop out more!
Rate up from me, also I will take a closer look at the map in-game!