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Before I released my mod, I had tried my best to make the background properly move with the stars, but sadly it doesn't work like a planet's parallax and I don't know how to solve that.
And I also agree that it would be awesome for the stars to be shaped like galaxies, but the part of star generation that defines the universe's shape (perlin noise) is hard-coded into the game, and may be beyond what a modder could do without the source code.
I wonder if there's anything you can do about that? I believe the ideal would be if the background had no parallax vs the stars, so they appear to actually be placed on the galaxies.
Currently, I can't tell where they're meant to be positioned on it if I'm panning the view around, with the only consistency being if I explore without moving the menu at all.
On a related note, no idea if it's even possible with the game's modding, but it would be really cool to see stars generate in actual galaxy shapes, so you can have varying-sized shaped clusters of stars with mostly-empty space between them.
It's simply changes the navigation UI's background.
Thank you for pointing out the description, I'll try making it easier to understand.