Natural Selection 2

Natural Selection 2

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NS2: Combat
   
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6.190 MB
22 Dec, 2020 @ 1:37pm
20 Jan, 2024 @ 10:27am
39 Change Notes ( view )

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NS2: Combat

Description
NS2Combat: A Combat-style mod for Natural Selection 2!

This is used with permission, and is licensed under the MIT License. For more info, check out https://github.com/ailmanki/NS2Combat

Bringing back the old and out of date Combat mod :)

- Many thanks to Shrimm for the continuous quality improvements.

ModID: 8AE61F8F

Compatible mods:

Shine Pregame configuration:
Pregame Overview [github.com]
The property "mode" needs to be set to "Time"
"Mode": "TIME",

7 Comments
Vitriol 8 Apr, 2022 @ 9:42pm 
Nice mod much appreciated. The only thing left to "fix" would be overtime. A better end to the match would be like NS1 Combat where the time limit is longer and marines lose if they can't destroy the hive in time.
Meteru  [author] 24 Oct, 2021 @ 1:23am 
Compatibility for the heavy cannon, TSF revolver and machine gun has been improved. Katana and Devour work just like that.:purge:
Meteru  [author] 17 Apr, 2021 @ 4:03am 
More quality improvements from Shrimm, thanks aLot :macface::


* extraXpPerLevelDiff = 20 --- Was 10
* kCombatPenaltyLevel = 1 --- Reverted from 0
* Dual Railgun exo changed to 6 points from 5, to match minigun and adjust for slight xp differences
* removed mutual exclusion from Exo and Jetpack
* Increased Cost of scan and aura to two points.
* Hive and CC XP value now the same (per second) for both teams.
* Added 3 levels to make 20, adjusted experience curve accordingly
* Webs are Tier 2 from 3.
* Umbra and spores swapped, Spore now T2, Umbra T3.
* adjusted welcome message to be more informative.
* 2 decoy eggs now spawn per hive to help people from getting too easily egg sniped.
* Onos now cost 7 from 6, to adjust for slight XP differences with 20 levels.
Meteru  [author] 6 Mar, 2021 @ 7:34am 
Changes provided by Shrimm, thanks!

Adjusted some XP stuff in combat if you would be so kind to publish it when you get a chance.

-Removed level penalty from leaving and joining the same team.
-reduced bonus XP given for killing an empty exosuit from 100 to 50, now worth the same as an exo with someone in it.
-Hydras: XP gain to 5 from 30
-Babblers: XP gain to 2 from 5
-Clog: XP gain to 1 from 20
-Added Line
XpValues["Sentry"] = 25

-Added Line
XpValues["Shade"] = 25

-Added Line
XpValues["Tunnel"] = 25
Italic text
Snazz 2 Jan, 2021 @ 2:19am 
Nice!
Meteru  [author] 28 Dec, 2020 @ 7:05am 
- updated contact info
- updated editor_setup.xml (add fog for example)
- allowed shine pregame plugin to be used
- merged fast reaction bots change, base value lowered to 0.3 from 0.5
- removed marine "brain" actions which are invalid in combat
- add mod compatibility list
_A_x_a_m_d_y_ 23 Dec, 2020 @ 1:52pm 
Great work!