Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks a lot
-H0lyMango
OEM ID: 0
Number of processors: 6
Page size: 4096
Processor type: 586
Total memory: 8173 MB
Free memory: 5813 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: AMD Radeon R7 200 Series
State flags: 08000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: AMD Radeon R7 200 Series
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00000008
Display device 3:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
stack traceback:
[C]: in function 'error'
[string "ScriptEntity.lua"]: in function 'spawn'
#pushback_spell_script:119: in function 'pushbackShield'
#WindyScript:8: in function 'ItemChecker'
mod_assets/scripts/init.lua:78: in function 'onDamage'
[string "Champion.lua"]: in function 'damage'
[string "Combat.lua"]: in function 'damageTile'
[string "IceShards.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk