Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Regarding that aspect ratio setting, believe it or not I actually can't read the "FullscreenViewportX/Y=" etc. fields as those objects are not exposed to the UnrealScript environment for some reason. With no ViewportManager to work with, I wasn't able to find another way to easily deduce the current screen resolution (and the HUD / Canvas objects were no help), so manual settings it was.
Regarding the Sniper Rifle, I noticed that too and agree it looks pretty ugly - and strange, I thought you could see the back of the scope in a 4:3 ratio? I may take a look - http://steamoss.com/app/13230/discussions/0/611702631218438023/ , so keep an eye there for any updates. Thanks!
Enjoy!