Garry's Mod

Garry's Mod

Patrol Routes STool
Imagine sisyphus. 2016 年 2 月 20 日 上午 9:48
NPCs won't return
After being sighted by NPCs, they chased after me and never returned to their original patrol route. Please fix.
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playing on morphine 2016 年 2 月 20 日 上午 11:04 
go to your tools "Patrol" on there you can see "strict" if it's not checked check it :) .Hope it helped
Max Shadow  [開發人員] 2016 年 2 月 20 日 上午 11:09 
I already replied you in the comments... They will return to their patrol route, but only if you move away from them and hide for a few seconds. They will keep chasing you if they can see you.
lechkingofdead 2016 年 2 月 20 日 下午 1:21 
ok is the going to be routs with two npcs?
Femboy 2016 年 2 月 22 日 上午 6:11 
you can already have multiplayer npcs per route like i used it and made them do a trek around the map with at least 20 npcs on one route
Vrishnak92™ 2017 年 7 月 13 日 上午 3:42 
i think the problem lies with map nodes, if the map isnt properly noded, the npc will not be able to determine where the last route was supposed to be at. (it would be useful if the npc could use a closer connected node if it cant reach its previous one)
76561198100226544 2020 年 11 月 20 日 上午 10:57 
the problem is not the map NPC
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