Garry's Mod

Garry's Mod

Entropy : Zero: Uprising SNPCs
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Limakenori  [dév.] 15 avr. 2023 à 12h14
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The MP5K has missing textures.
Nova 15 avr. 2023 à 16h44 
whenever the metrocop zombie is onfire with vfire everytime it takes damage it creates an error and it doesn't use its firewalk anim
Traitor Cop with flashlight is hostile towards the player and the Rebel apc use combine apc gibs instead of the rebel ones
Dernière modification de xdxdxd; 15 avr. 2023 à 18h14
Limakenori  [dév.] 15 avr. 2023 à 23h56 
JkMenttonet a écrit :
The MP5K has missing textures.
I'll try to fix this.
Limakenori  [dév.] 15 avr. 2023 à 23h57 
SBC Plays a écrit :
whenever the metrocop zombie is onfire with vfire everytime it takes damage it creates an error and it doesn't use its firewalk anim
i'll fix this.
Limakenori  [dév.] 15 avr. 2023 à 23h58 
xdxdxd a écrit :
Traitor Cop with flashlight is hostile towards the player and the Rebel apc use combine apc gibs instead of the rebel ones
I'll fix this
Apc rebel and apc Zippy's don't fight eachother
Limakenori  [dév.] 16 avr. 2023 à 0h30 
Apc rebel and apc Zippy's don't fight eachother
Because they're the same SNPCs. I don't know why it's work like that, but if you try to make a fight Bec against Traitor Bec they're gonna be friendly to each other. But i have an idea how to fix this.
Limakenori  [dév.] 16 avr. 2023 à 8h23 
normal a écrit :
flashlight combine, flashlight rebel, flashlight rebel brute are invisible
they're using Entropy : Zero Humans SNPCs as a base
So when Bec's eye flickers, it switches to the 4th skin and then back.
But when you spawn traitor Bec it switches to the 4th skin and stays as the normal skin.
There is a Traitor Bec skin but when you select that skin the eye just flickers and it goes back to normal Bec.
Limakenori  [dév.] 16 avr. 2023 à 9h21 
aleevio a écrit :
So when Bec's eye flickers, it switches to the 4th skin and then back.
But when you spawn traitor Bec it switches to the 4th skin and stays as the normal skin.
There is a Traitor Bec skin but when you select that skin the eye just flickers and it goes back to normal Bec.
i'll fix this
I sometimes get this error, although nothing bad is actually happening as a result as far as I can see since the npcs work fine even with this error occuring:

[Entropy : Zero: Uprising SNPCs] lua/entities/npc_vj_ezup_bec/init.lua:197: attempt to call method 'Metrocop_DeployManhack' (a nil value)
1. CustomOnThink_AIEnabled - lua/entities/npc_vj_ezup_bec/init.lua:197
2. unknown - lua/entities/npc_vj_human_base/init.lua:2531

Attempting to create unknown particle system ''

[Entropy : Zero: Uprising SNPCs] lua/entities/npc_vj_ezup_bec/init.lua:197: attempt to call method 'Metrocop_DeployManhack' (a nil value)
1. CustomOnThink_AIEnabled - lua/entities/npc_vj_ezup_bec/init.lua:197
2. unknown - lua/entities/npc_vj_human_base/init.lua:2531 (x24)
Limakenori  [dév.] 16 avr. 2023 à 9h45 
I sometimes get this error, although nothing bad is actually happening as a result as far as I can see since the npcs work fine even with this error occuring:

[Entropy : Zero: Uprising SNPCs] lua/entities/npc_vj_ezup_bec/init.lua:197: attempt to call method 'Metrocop_DeployManhack' (a nil value)
1. CustomOnThink_AIEnabled - lua/entities/npc_vj_ezup_bec/init.lua:197
2. unknown - lua/entities/npc_vj_human_base/init.lua:2531

Attempting to create unknown particle system ''

[Entropy : Zero: Uprising SNPCs] lua/entities/npc_vj_ezup_bec/init.lua:197: attempt to call method 'Metrocop_DeployManhack' (a nil value)
1. CustomOnThink_AIEnabled - lua/entities/npc_vj_ezup_bec/init.lua:197
2. unknown - lua/entities/npc_vj_human_base/init.lua:2531 (x24)
i'll fix this
The zombie metrocops hold the stunstick in the opposite hand
Limakenori  [dév.] 16 avr. 2023 à 10h48 
co si jebnuty a écrit :
The zombie metrocops hold the stunstick in the opposite hand
uhhh
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