Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

New Edict for All Campaign[Vanilla]
12 条留言
Deputy Dropshot 2015 年 10 月 28 日 上午 9:19 
Mainly the 'instant level 2 weapons' effect. I think it should at most give level 1 or just boost the damage/defence of troops. Or cheapen heavier troops that use more metal in their armors like legionaries and high level hoplites
=LiG=Admiral Nelson  [作者] 2015 年 10 月 28 日 上午 4:47 
mmmm,any ideas for change Workshop Edict?
Deputy Dropshot 2015 年 10 月 28 日 上午 3:53 
Not sure about the 'workshop' edict, seems pretty OP. Otherwise, this is pretty great
=LiG=Admiral Nelson  [作者] 2015 年 10 月 15 日 下午 1:15 
after I see if I can solve your problem
HooGLaNDeR 2015 年 10 月 15 日 下午 12:42 
I tried starting the game (full games + all DLC's) with only your mod, but it seems to hang. Is there any way to troubleshoot?
=LiG=Admiral Nelson  [作者] 2015 年 10 月 15 日 下午 12:20 
I started the game with my mod and it worksI started the game with my mod and it workshave you other mod that may conflict ?
=LiG=Admiral Nelson  [作者] 2015 年 10 月 15 日 下午 12:15 
check
HooGLaNDeR 2015 年 10 月 15 日 上午 10:29 
It seems my game doesn't start with this mod enabled. I've tried with the few others disabled.
I have the full version with all dlc's.
Any ideas?
=LiG=Admiral Nelson  [作者] 2015 年 10 月 15 日 上午 8:57 
Update 10/15/15
12.Horde(Barbarian Faction)
.Growth -4
.Tax -5%
.Unit Exp +2
.Remplenishment +5%
.Movement Range +20%

13.Blacksmith
.Public Order(Squalor) -4
.Weapon Silver
.Artillery Slot +3
.Industries Income +100

.Improve Mercenaries Edict
=LiG=Admiral Nelson  [作者] 2015 年 10 月 13 日 上午 3:33 
-Update 10/13/15
11.Mining(Brits,Celtiberian,Daco-Thracian)
.Industries Income +200
.Squalor -5
.Building Cost -10
.Slave +2% .Improve Roman Reserve and Romanisation Mod
EarlofBronze 2015 年 10 月 11 日 上午 2:13 
exelent idea and invetiveness
Ironpump 2015 年 10 月 8 日 上午 11:29 
great mod !