Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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New Edict for All Campaign[Vanilla]
   
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Tags: mod, Campaign
File Size
Posted
Updated
36.232 KB
8 Oct, 2015 @ 5:59am
15 Oct, 2015 @ 12:30pm
15 Change Notes ( view )

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New Edict for All Campaign[Vanilla]

Description
Hi

This mod adds some edicts for all campaigns,also compatible with Radious and Other mods!for now I have created only three , but I'll add more!you can also request custom edicts . just say!

UPDATE:i create two version of the Mod;1 for Vanilla and 1 For DeI

this is for Vanilla

FOR DeI users unsubscribes this,and subscribe:http://steamoss.com/sharedfiles/filedetails/?id=534066421


New Edict

1.Roman Reserve(Roman)
.Recruitment cost for Infantry -5%
.Roman Infantry Experience +2
.Remplenishment Rate +10%
.Recruitment Points +2
.Growth-5
.Food -4

2. Druids(Celts,Brith,Gaul)
.Culture Conversion +5
.Recruiment Cost Land +5%
.Public Order +4

3.Parthian Tactics(Parthian,Eastern)
.Ammunition +6%
.Cavalry Experience +3
.Recruitment Cost Cavalry -5%
.Recruitment Cost Infantry +5%

-Update:10/08/15
4.Philosophy(Greek,Roman,Egypt,Carthage,Pontic)
.Culture Conversion +5
.Reaserch Point +15%
.Public Orders +2
.Food Consumption +4

5.Sciamanism(Nomadic,Germans)
.Culture Conversion +5
.Dignitary lv +3
.Unit Morale +6
.Food Consumption +4
.Public Order +2

-Update 10/10/15

6.Elephant Master(Carthage,Eastern,Parthia,Arabia and Africa Tribes)
.Elephant Upkeep -10
.Elephant Morale +5


7.Pirates(Daco-Thracian,Illyrian)
.Naval Cost -10%
.Naval Upkeep -8%
.Infantry Cost +15%
.Naval Slot Recruitment +1

8.Admiralty(Carthage,Greek,Roman,Egypt,Pontic)
.Naval Cost -6%
.Naval Upkeep -5%
.Infantry Cost +15%
.Naval Slot Recruitment +1
.Sea Trade +15%

10/12/15 Update
9.Improved Agricolture(All Faction)
.Food(Grain) +6
.Agricolture Wealth +15&%
.Public Order(Squalor) -5
.Industries Income -15

10.Phalanx Call(Pontic,Greek,Carthage,Egypt)
.Spear Infantry Exp +2
.Hellenic Infantry Melee Atk +4
.Hellenic Cavalry Charge +3
.Recruitment Point +1
.Growth -6
12 Comments
Deputy Dropshot 28 Oct, 2015 @ 9:19am 
Mainly the 'instant level 2 weapons' effect. I think it should at most give level 1 or just boost the damage/defence of troops. Or cheapen heavier troops that use more metal in their armors like legionaries and high level hoplites
=LiG=Admiral Nelson  [author] 28 Oct, 2015 @ 4:47am 
mmmm,any ideas for change Workshop Edict?
Deputy Dropshot 28 Oct, 2015 @ 3:53am 
Not sure about the 'workshop' edict, seems pretty OP. Otherwise, this is pretty great
=LiG=Admiral Nelson  [author] 15 Oct, 2015 @ 1:15pm 
after I see if I can solve your problem
HooGLaNDeR 15 Oct, 2015 @ 12:42pm 
I tried starting the game (full games + all DLC's) with only your mod, but it seems to hang. Is there any way to troubleshoot?
=LiG=Admiral Nelson  [author] 15 Oct, 2015 @ 12:20pm 
I started the game with my mod and it worksI started the game with my mod and it workshave you other mod that may conflict ?
=LiG=Admiral Nelson  [author] 15 Oct, 2015 @ 12:15pm 
check
HooGLaNDeR 15 Oct, 2015 @ 10:29am 
It seems my game doesn't start with this mod enabled. I've tried with the few others disabled.
I have the full version with all dlc's.
Any ideas?
=LiG=Admiral Nelson  [author] 15 Oct, 2015 @ 8:57am 
Update 10/15/15
12.Horde(Barbarian Faction)
.Growth -4
.Tax -5%
.Unit Exp +2
.Remplenishment +5%
.Movement Range +20%

13.Blacksmith
.Public Order(Squalor) -4
.Weapon Silver
.Artillery Slot +3
.Industries Income +100

.Improve Mercenaries Edict
=LiG=Admiral Nelson  [author] 13 Oct, 2015 @ 3:33am 
-Update 10/13/15
11.Mining(Brits,Celtiberian,Daco-Thracian)
.Industries Income +200
.Squalor -5
.Building Cost -10
.Slave +2% .Improve Roman Reserve and Romanisation Mod