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Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3351207258\mods\GrassLands and create two folders called ''42'' and ''common'' and COPY the media folder along with the mod.info file and poster file and paste them into the 42 folder. Then activate the mod in the game, and create a new save and also turn texture compression off. I think this is working for me and I'm on B42.2.0
Are you willing to update it to version 42?
i really love the work
The conflict is most likely coming from another mod that edits the grass textures.
lastly , keep in mind not all conflicts are bad
Most likely packed the same textures I changed inside their additional tilesets
Can try loading this mod after that to see if it overwriting fixes it
https://steamoss.com/sharedfiles/filedetails/?id=2400370190
When I use both mods, your mod don't appear in game
They're located in the packed files, you'll need tilezed to unpack them.
If you're looking to do that I'd google it / join the Discord and search for tutorials, plenty of vids / guides on how to do it.
It's a modded location made by Versus
https://steamoss.com/sharedfiles/filedetails/?id=3017402870
With Every Texture Optimized - Balanced (installed via method 2) and this re-texture on top I didn't see much of a difference on both ON or OFF. Except that my GPU did, with the compression ON it took only about 6GB of VRAM (with a shit ton of other mods), instead of the previous almost 12GB.
The FPS didn't change at all though, expectedly. Still this would make all the difference for some people, preventing stutters from unavailability of VRAM.