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รายงานปัญหาเกี่ยวกับการแปลภาษา
This addon uses GM:Think for each action it does under player.GetAll. GM:Think is a function that is called every single frame. This is obviously very poor for computer performance. This makes this mod extremely CPU intensive and will likely lag your game to a crawl. In a roughly ~30s battle simulation, it called 41,785 times and using my middle-high tier rig (listed on my profile) FPS dropped dramatically due to the way this mod spawns NPCs.
I would recommend using another mod other than this, especially since it seems abandoned by its author.
[Tested using BadCoderz]
npc_citizen doesn't like npc_combine_s" spammed in my log even though I'm not mixing factions. Would really appreciate this being fixed or further assistance because the ARC9 weapon replacer doesn't affect znpcs so I have to use these weapon tables.
10/10
I need to walk up to them and press E to get whatever weapon they were using.
Is this a bug from this addon or is it something else
Spawn out of sight doesn't seem to work, neither does seek enemies.
To get enemies to spawn i need to disable spawn out of sight, otherwise it won't spawn anything.
And when it does, "seek enemies" doesn't seem to make VJ base npcs seek the player. I have to go into VJ settings and set enemies to "always know enemy location'