Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks for your comment!
6) It's the Light French armor! They're so good at making them!
7) The hud UI being French is well and thoughtfully made - hands down
1) Modular armor layout realistically shreds away as you get damaged.
2) Locked pintle mounted MG means you can make your AI focus where you are firing by looking at the target
3) Very satisfying sound effects and projectile overall - you feel like you are firing a modern high-velocity APFSDS and HEATFS... they lack tracer but it's okay. They feel so fast and powerful.
4) The armor and maenuverability and firepower balance is well done. Not OP or too weak.
5) The model looks badass - it screams "Light Armor" or "Cavalry" or "Mechanized Recon"
Cons:
1) The side skirts doesn't seem to reduce the damage before they shred away. They seem to be just for animations/
2) Switching between shells AP/HEAT does incur reloading time yes, that's very cool. BUT switching to the co-axial MG makes your main gun reload... this is the jankiest issue that needs polishing.
炮塔左侧那个盒子,跟T90的窗帘一个性质,游戏程序的限制加上我追求对攻顶弹无效,这玩意其实对导弹没啥干扰效果,对我自己的陶式导弹和红箭8的瞄准倒是可以展现干扰效果
no, now i don't make skin model
only RC is amphibious,
this one has much more armor and without anti-wave plate