Tabletop Simulator

Tabletop Simulator

Apotheca
36 Comments
Ramun Flame  [author] 13 May, 2022 @ 8:37pm 
@Kawarri

I'll have to double check the mod/rulebook, but if I'm calculating it wrong I'll have to fix it. Thanks for letting me know!
Kawarri 13 May, 2022 @ 8:08pm 
Amazing mod, you do amazing work, it seems!
However, as much as it pains me to point out: The solo mode scoring is incorrect.

I was struggling to get a decent score, and after a scan of many forum posts with designer responses; turns out many complain about tough solo scoring, as points are intended to be calculated *after* the match stacks onto a single space.

A match of 3 with 2 elsewhere on the board gains 3, not 5 as you have it (there are 5 pre-stack).
A match of 4 with none elsewhere gains 1, not 4 (4 pre-stack). Etc etc.

I was curious if you knew scoring struggles with the original game and did this on purpose, or is indeed an error that may need unfortunate fixing?
3JA2 19 Nov, 2021 @ 8:15pm 
@Ramun Flame Awesome! i"ll upload right now :steamhappy:
Ramun Flame  [author] 19 Nov, 2021 @ 8:07pm 
@3JA2

Sure, feel free. Just make sure to credit/link to this mod.
3JA2 19 Nov, 2021 @ 7:34pm 
HI! I was wondering, if it's Ok with you to me translate this mod into Korean. and I also wanna say thank you for the amazing full-scripted games you uploaded.:steamthumbsup:
Tikuros 26 Oct, 2021 @ 4:35am 
Awesome! Thank you so much for your hard work!!
Ramun Flame  [author] 25 Oct, 2021 @ 3:28pm 
@Tikuros

Should be fixed now. Thanks again for reporting!
Ramun Flame  [author] 24 Oct, 2021 @ 10:42am 
@Tikuros

Sorry about the issues, I'll have to look into this. Thanks for reporting!.
Tikuros 24 Oct, 2021 @ 10:40am 
Ran into a bug two times in a row. My opponent satisfied an Apothecary with Yellow potions, but it didn't happen, instead the game switched to my turn and got the following error message when moving the mouse over the cards that she should have received: Error in Script (Global) function <mouseExitBoard>:chunk_3:(1186,37-51): attempt to index a nil value.

We love the script but this error ruined 2 games in a row :(
Ramun Flame  [author] 29 Apr, 2021 @ 8:45pm 
@Qōō

Yeah, that's a rare situation, but I should probably fix that. Thanks for reporting, glad you are enjoying the game!
Qōō 29 Apr, 2021 @ 7:04pm 
The scripting in this game is absolutely wonderful. I can't imagine how much time and effort it must have taken to individually code up all of the abilities. Thank you so much, Ramun Flame!

I would like to report a rare bug if I may. If a player has Timo the Red (copy the red apothecary from the store), and Diura (place a potion on this tile, and swap it for any tile on the board) is in the Red slot, attempting Timo's power results in an "attempt to index a nil value", and thus fails to do anything.

Thank you so much again, Ramun Flame for this beautiful game and its amazing scripting!
Ramun Flame  [author] 31 Jan, 2021 @ 3:28pm 
@Detrian

The links actually died now, so I reuploaded them. Hopefully they work for you now.
Ramun Flame  [author] 14 Jan, 2021 @ 5:33am 
@Detrain

I use an ad blocker on mobile and it actually blocks those links for some reason unless I turn it off. Not sure if you have some settings on your router, or are using some sort of blocker, but you are blocking it for sure. I was gonna say I could try re-uploading some links, but they are already steam links which usually don't have issues. I've also heard some IPs block image hosts during certain hours.

Sorry for not being much help. I wish the assets were just downloaded for a mod when you subscribe so we wouldn't have these issues...
Detrian 14 Jan, 2021 @ 5:19am 
They don't, I get a Not Found error. No VPN either, everything else loads fine so I dunno. I'll try again later and see.
Ramun Flame  [author] 14 Jan, 2021 @ 5:12am 
@Detrian

Yeah, both those links are fine. I'm guessing these don't open in your browser? Like I said in the previous post, maybe check if you have a VPN or something on. You could also try turning off mod caching in the options in case some file got corrupted, but it would still open in your browser in this case. Not sure what else you can do, since these are steam hosted files.
Ramun Flame  [author] 14 Jan, 2021 @ 2:18am 
@Detrian

I just checked the links for the gems and loaded the mod fully with mod caching off. No issues. Could you let me know which links are broken for you? Some image hosting sites block VPN, so maybe the link is being blocked for you.
Detrian 14 Jan, 2021 @ 1:31am 
Hello. It seems rubies and other stuff has broken.
Ramun Flame  [author] 11 Oct, 2020 @ 7:19pm 
@hallow65

I was unable to replicate the first issue. What colors were you? At least if it happens it's not that big a deal as they usually get flipped right away anyway. I'll fix if I can replicate it.

I fixed the second issue. It was a bug I accidentally introduced witht he solo mode. Thanks for letting me know!
hallow65 11 Oct, 2020 @ 5:57pm 
Thanks for the game and for scripting everything!
found some bugs playing today on 3 person mode today:

1. if I'm hosting the room, the starting facedown cards don't point to second player, they point to the empty side of the table. we tried switching places and restarting and the same happened (when other person hosted it started normal)

2. whenever someone tries to buy a facedown apothecary, they don't get the card and also can't do anything else, with the error "you must complete your current action before selecting another" (we could also not undo the action and had to restart the game)
bonzoso21 10 Oct, 2020 @ 8:39pm 
This is very well done. Solo mode worked great. Thanks!
Ramun Flame  [author] 28 Sep, 2020 @ 3:13pm 
I've added Solo mode for those who were waiting. I plan to also add Master of the Market, but it will be after I finish work on a few other mods. Enjoy!
Mitch 11 Sep, 2020 @ 2:12pm 
We'll check out your scripted version of Startups next!
Mitch 11 Sep, 2020 @ 2:11pm 
1. Oh I see, thank you. We hadn't seen the 4 player section of the rules.

2. Good to know, we'll try that next time.

Thanks for your quick reply, everything seems to be working great.
Ramun Flame  [author] 11 Sep, 2020 @ 1:18pm 
@MsNurse

1. Were you playing in teams? I tested a lot and it always didn't declare the winner until 3 matches. A 4 player game is played in teams.

2. You can deselect an apothecary by clicking them again.
Mitch 11 Sep, 2020 @ 1:10pm 
Thanks for your work on this. Two things:

- The official rules say that the first player to satisfy 3 apothecaries wins but the script seems to declare a winner after just 2 apothecaries have been satisfied by a player.

- If you use Double Dive but the second card isn't able to move (e.g. because you move the first card in the only direction which the section card could move; it's blocked on all sides except for South and you move the first card South) then the script breaks and you can't progress or rewind to fix.
Ramun Flame  [author] 8 Sep, 2020 @ 5:39am 
If I let you peek on hotseat, all players would be able to see, making there be no hidden information.

Yeah, right now they need to press the token before their turn ends. I wouldn't want to ask them every turn, since that would slow down the game. I'll have to see if I can think of a way to do it that I'm happy with.
H2G 8 Sep, 2020 @ 4:39am 
Ahh okay. I was wondering why I can't peek until I realised that I'm playing on hotseat. Is there a way to peek on hotseat?

Btw there's an issue for a third player missing the chance of using an extra action token after 2nd action. Suggest that there should be an option asking if they want to use extra action token before skipping immediately.
Ramun Flame  [author] 8 Sep, 2020 @ 12:23am 
@H2G

1. You can peek at them during the restock action, and anytime during the game.
2. The starting facedown potions point toward the second player, meaning they can peek at them any time they want.
H2G 7 Sep, 2020 @ 11:15pm 
Correct me if I'm wrong as I'm trying to understand the rules. Under Restock action, it said "You may peek at potions pointing at you"

1. Do I get to peek at any potions pointing at me, during Restock action or any time during my turn?
2. So if I'm second player during first round, can I view any ALL potions pointing at me? (assuming that there are still 2 facedown potions on the market board)
Ramun Flame  [author] 6 Sep, 2020 @ 10:24pm 
@Tuff-Luck

Yeah, I encountered that when testing in hotseat. I can't really help that prompt, but you can disable the prompt, among other things, by pressing F11.

Hopefully I can add solo mode soon. I'm in the middle of working on a small card game, so I'll look into adding it after I finish that.
Droid_Serif 6 Sep, 2020 @ 9:14am 
Beautiful mod, thank you! Also eagerly awaiting solo mode ☺️
Tuff-Luck 6 Sep, 2020 @ 6:30am 
Yeah, that's better.

Because there is no Solo yet :-( , I was hot seating a two hand game. The problem I encountered was clicking the OK on the TTS prompt about the next player's turn. also clicked the button on the potion tile below it. You can see the tile button highlight when leaving your cursor on the OK button, Don't Click it, and panning the view around using WASD to get a tile under the cursor also. If it was UI that you had created, you could turn on the "raycastTarget" attribute for it, but this is TTS's UI. All I can think is to stop your buttons responding while that prompt is up, but how to test for that prompts presence.......(or create your own turn system)
Ramun Flame  [author] 5 Sep, 2020 @ 7:53pm 
@Tuff-Luck

Yeah, just pushed the change. Seems to work well enough. Thanks again for the suggestion!
Ramun Flame  [author] 5 Sep, 2020 @ 7:43pm 
@Tuff-Luck

Yeah, pressing m isn't great, as it doesn't rotate the card in your direction either. I was thinking of solutions. Having the button just cover the image seems like a good compromise. I'll have the experiment. I won't create visible buttons though, since I don't want to ruin the aesthetic. Thanks for the feedback!
Tuff-Luck 5 Sep, 2020 @ 7:36pm 
Loving your work, but why not reduce the button size to just the image of the card? Normally I hold ALT while hovering over the text part of the card, as this is the part I cant see. Or make a visible button under the cards? "M" is far away from where my hand normally rests :-(