Cities: Skylines

Cities: Skylines

Functional Security Gates
21 Comments
unity 10 Feb, 2023 @ 9:04pm 
Wow, this is nifty! Only issue is at varying zoom levels the gate may appear open or closed at random and sometimes there is no animation when opening closing, just instantly changes states. But I like it anyway and know it is no longer maintained.
leftcoastfunk 8 Nov, 2022 @ 12:38am 
Honestly not that difficult to set up and looks pretty cool! It's obviously not perfect, but nothing is, and this is the only working asset of it's kind in the workshop. I like it!
buzlightfoot 27 Sep, 2022 @ 4:15am 
I am finding with the new update, when you go to put the gates on the road it disapears and it says "space already occupied" it seems for any prop on any road or airport..
Steven Seagull 8 Jul, 2022 @ 6:41am 
In my case 1 in 5 cars goes through the gate sadly
jacko_2110 17 Feb, 2022 @ 6:14am 
@readyplayerone it's not an exact science but mine works fairly well with maybe only 1 in 100 cars going through the gate, you have to create a t jumction using the dummy road and then set up a timed traffic light system with traffic manager.... mine works great
rumplestinskin 2 Jan, 2022 @ 8:47am 
so this asset being found under the unique buildings tab allows you to use it only once?
TheGreatWolf14 21 Nov, 2021 @ 11:26pm 
the gates are alos not side to side. they are instead 20ft apart... Really need ideas on a fix
TheGreatWolf14 21 Nov, 2021 @ 11:22pm 
ALso which mod you use for your camera to get closer to ground?
TheGreatWolf14 21 Nov, 2021 @ 11:15pm 
also seems that sidewalk thats ALSO supposed to form doesnt form...
TheGreatWolf14 21 Nov, 2021 @ 11:10pm 
some reason when I start to make it and get gates down, a weird black box crosses road and gates. according to your video.. thats not supposed to happen?
Hillsboro Inlet Lighthouse 13 Apr, 2021 @ 1:12pm 
STOP RIGHT THERE FLINT LOCKWOOD
LikeIcare 13 Feb, 2021 @ 7:14pm 
i love it! its kind of hard to set up at first, but man it adds so much - good work! :steamthumbsup:
OneCasualBoi 30 Dec, 2020 @ 8:37am 
So this is a pretty cool asset, however I am just seeing the gate in full open or full close. I don't actually see the animation. any ideas?
Svis 29 Nov, 2020 @ 10:49am 
The ends of the dummy road are visible...
tajhlande 13 Sep, 2020 @ 7:35pm 
good point! I hadn't thought about that.
potato24x7  [author] 11 Sep, 2020 @ 11:52pm 
@tajhlande you may try the higher simulation accuracy in TM:PE. But I doubt everything will be perfect.
tajhlande 11 Sep, 2020 @ 6:57pm 
Using this for a gated community. Trying to figure out if there's a way to tweak the timed intersection settings to avoid the gate hanging open when all the cars have passed on the second step. No luck so far.
William C 20 Aug, 2020 @ 7:32pm 
cool
SturmJager 17 Aug, 2020 @ 12:01pm 
Incomparable
Dolomite13 17 Aug, 2020 @ 9:06am 
AWESOME!!!
SamhitApple 16 Aug, 2020 @ 8:39pm 
Cool! I've been waiting for such a thing!