Intruder

Intruder

Zeroside
23 Comments
Spoooky  [author] 9 Apr, 2024 @ 8:45pm 
Probably because I haven't updated the map in a long while; I'm working on remaking large sections of the map so I don't have an ETA when it'll be done but an update should come soon that should (hopefully) fix that.
Jakeman 8 Apr, 2024 @ 1:17pm 
Using the elevator on the roof now traps you in a fake secondary elevator shell you cannot escape from. Please fix :(
MitchyD 2 Aug, 2022 @ 7:47pm 
Latest update is awesome! Loving the new art, lighting, and layout improvements! Man, I really adore Zeroside.
KillerAura 12 Jun, 2022 @ 12:29am 
Map is good. I like models, it's like arts for Intruder
DoubleOSpanky 29 Mar, 2022 @ 2:08am 
A handful of items also appear to be flipped around backwards. Such as a pillar in the guard spawn, and the toilets in the bathroom stalls (that are locked for some reason).
DoubleOSpanky 29 Mar, 2022 @ 1:57am 
Also a deal of basement vents are configured to be "openable" but open to nothing, playing the locked sound when interacting with them.
DoubleOSpanky 29 Mar, 2022 @ 1:56am 
It seems you can't fit through the vent that goes into the bottom floor briefcase room (guard spawn). You will get stuck trying to crawl through the vent until the vent door is closed, preventing you from passing through.
Spoooky  [author] 16 Mar, 2022 @ 6:53pm 
Older versions of the map would not work at all anymore since the game updated to an entirely new version of Unity, the game's engine. I nor Polybius have the files to the older versions to even use to upgrade to the newest version. What exactly do you mean by the environment was surreal and insane?
Toy Story 2 PS1 15 Mar, 2022 @ 6:23am 
Can you please upload the older version of the map? I ddont know when it got updated, but it used to be on Zeroside that if you go outside the environment was surreal andinsane
Mano LC 28 Jul, 2021 @ 2:59pm 
my favorite map
[CSEC]Nyafka 16 Jul, 2021 @ 11:38pm 
ooops, mb :winter2019neutralyul:
Spoooky  [author] 16 Jul, 2021 @ 1:40pm 
Nyafka, refer to my comment just below :)
Rainbow Dash 16 Jul, 2021 @ 6:01am 
Good to know a workaround at least. I'll let the host know next time we play.
[CSEC]Nyafka 16 Jul, 2021 @ 3:27am 
Sp00ky, the lightning is brokey on the map ;c
source map making moment in unity
Spoooky  [author] 15 Jul, 2021 @ 12:21pm 
The map will bug out if you play on it after playing on the new Oceanside 2.0 map. It has to do with certain shaders used on Oceanside 2.0. Currently, I can't do much about it, but I think the devs are looking into a possible fix for it? Sorry! The only real thing you can do is just not play Oceanside 2.0 before launching this map, otherwise it'll bug out for now. (The problem should fix itself on game restart until you launch Oceanside 2.0 again)
Rainbow Dash 15 Jul, 2021 @ 3:11am 
Me and my group of friends tried playing the map again yesterday and the outside textures and lightning seems to be glitched. Any plans on an update?
Spoooky  [author] 8 Apr, 2021 @ 5:45am 
If you're in-game, press O to look at the objective tab. Also, if you're in spectator mode or spectating while dead, the game should highlight the objective markers, including the note needed for the keypad.
[Toxi] Sway 7 Apr, 2021 @ 9:45pm 
how do you unlock the 2nd package room behind the keypad
Spoooky  [author] 3 Apr, 2021 @ 6:32pm 
Hm... who knows?
rex killa 2 Apr, 2021 @ 8:47pm 
Great map i only have one question what does returning the stapler do?!?!?!
Spoooky  [author] 24 Mar, 2021 @ 10:02am 
Awesome to hear!
MitchyD 23 Mar, 2021 @ 2:45pm 
Just wanted to say, excellent work on this map! It's in our group's regular rotation and is easily as great as the official maps. Thanks for making something so distinct, fun, and different. It's one of my favorite Intruder maps, no doubt. <3
Killerjerick 5 Mar, 2021 @ 6:46pm 
Thanks for fixing it up Spooky, gonna be playing with a group tonight, look forward to playing on Zeroside.