Starbound
The Forge: Vanguard's Pride
Комментариев: 243
ShrapNil 19 мар. 2023 г. в 4:13 
holding this sword seems to lag my game out
not sure why, might be my mod list
Hyparallax 15 дек. 2022 г. в 15:39 
13 HIT COMBO? JESUS CHRIST THAT IS AWESOME
Vinnyrago 1 окт. 2022 г. в 7:53 
God damn, your mods are very underrated.
SpaceCheese 11 июн. 2022 г. в 0:40 
*inhales* I AM THE STORM THAT IS APPROACHING PROVOKING BLACK COUDS IN ISOLATION



reason being the swords reminded me of one of vergil's abilities
High Roller  [создатель] 31 мая. 2022 г. в 5:01 
I would if I knew how.

That's the nature of trying to spawn items with custom parameters with blueprints in general.
Ramingo 31 мая. 2022 г. в 3:22 
Do you plan on fixing the issue with the upgrade anvil?
High Roller  [создатель] 26 фев. 2022 г. в 4:50 
Known issue
NikeGayPro 26 фев. 2022 г. в 3:44 
i found a bug after you upgrade this weapon by weapon upgrade anvil you can not upgrade other weapons in this anvil. If drop Vanguard's Pride and use upgrade weapon anvil again it works
synthwaveangel 23 фев. 2022 г. в 21:11 
whats the swords dps?
patman 30 дек. 2021 г. в 15:47 
no
endermako64 30 дек. 2021 г. в 14:53 
will the rest of the FORGE be able to be downloaded else ware?
High Roller  [создатель] 29 авг. 2021 г. в 19:31 
ebic
Sebbie 29 авг. 2021 г. в 18:57 
pat shut up
Mr.Fahrenheit 29 авг. 2021 г. в 15:36 
Very well made. I appreciate it man.
Ganransu 3 мар. 2021 г. в 5:36 
Can I ask something? I know that this is unlikely to happen but can you maybe make it so the spinning animation (after using the blade barrage or cancelling it) does damage?
Wonderwaffle 13 фев. 2021 г. в 10:04 
im not sure how to give you the log files, but i have them
High Roller  [создатель] 13 фев. 2021 г. в 9:47 
stfu pat collab when?

by collab i mean you do all the heavy lifting and i'll just chill
patman 13 фев. 2021 г. в 9:45 
ribs i think you are just bad
High Roller  [создатель] 13 фев. 2021 г. в 8:22 
@Albion: By nature of the upgrade which adds custom parameters that modified the weapon's behaviour (swoosh color changed from blue to red, daggers become explosive), the upgraded variant breaks the upgrade anvil. As such you should drop the weapon or store it in a different container before using the anvil.

@Wonderwaffle: hard to say what's going on, it could be your computer is old or the amount of mods you're using, either way i'll need your logs file to be sure. I'll look into it.
Wonderwaffle 13 фев. 2021 г. в 6:20 
both the upgraded and the normal variants
Albion The Asinine 13 фев. 2021 г. в 0:32 
you need to patch this weapon. for some odd reason this weapon makes it so i can no longer upgrade other weapons using the anvil, completely locking me out.
High Roller  [создатель] 12 фев. 2021 г. в 22:57 
Was it the upgraded variant?
Wonderwaffle 12 фев. 2021 г. в 13:45 
When i am holding the weapon my game drops considerable frames, im not sure where to put this other than here.
High Roller  [создатель] 1 фев. 2021 г. в 3:48 
Nope, this mod is as good as subscribe and go
喜多郁郁郁郁郁代 31 янв. 2021 г. в 23:59 
Does this mod need to be used with other mods? I didn't find anything in the introduction of the original game
喜多郁郁郁郁郁代 31 янв. 2021 г. в 23:54 
OK
High Roller  [создатель] 31 янв. 2021 г. в 21:36 
You can start looking at the description. Dunno, just a thought
喜多郁郁郁郁郁代 31 янв. 2021 г. в 20:44 
So where can we find this weapon?
Suko 16 дек. 2020 г. в 20:25 
For some strange reason, i cant spawn in the Weapon, although im in singleplayer admin mode using the command "/spawnitem vanguardblade". Any solutions to this?
CaptainCrazeh 9 сен. 2020 г. в 10:29 
It doesn't seem like that
High Roller  [создатель] 9 сен. 2020 г. в 9:51 
no, i'm just a bad student
CaptainCrazeh 9 сен. 2020 г. в 9:38 
Well, your examinations are probably much harder then the ones over in Cambridge...
High Roller  [создатель] 9 сен. 2020 г. в 9:18 
k, maybe, just maybe, when i'm done with exams, i'll come back and properly give the upgraded thing a recolor
patman 14 авг. 2020 г. в 10:48 
its not very hard at all i think
CaptainCrazeh 14 авг. 2020 г. в 10:47 
Looks like you coders have it hard.
I mean, I'm learning Python and Visual Studio currently, and to me, that's hard...
I have no idea what you modders go through...
High Roller  [создатель] 14 авг. 2020 г. в 0:22 
yeah what he said
patman 13 авг. 2020 г. в 21:12 
its hard to implement because json isnt fuckign code
High Roller  [создатель] 13 авг. 2020 г. в 20:44 
Json is limiting because it's a markup script that doesn't do anything on its own, the logic of a weapon is determined by the lua script, and the json file only acts as a configuration template telling the lua file what to do.

Koto 13 авг. 2020 г. в 20:39 
Sorry for the late reply, but I’m curious why it would be so hard to implement with json?
High Roller  [создатель] 13 авг. 2020 г. в 19:39 
that's going to be a b*tch to implement using json, maybe it's easier with lua but i can't be arsed to learn it :/
Koto 13 авг. 2020 г. в 19:28 
Yknow what i think would make an interesting weapon? A weapon thats completely luck/RNG based. To be specific, a weapon that can do literally anything when you use it, whether it be magic, melee attacks, absolutely nothing, buffs, debuffs, etc.
CaptainCrazeh 21 июл. 2020 г. в 4:46 
I essentially just want weapon use time to be faster.
For example - "Solarus: The Novakid Energy Sword" working with "Faster Swords"

I wanted to get a randomly-generated sword with trail dash, as it has a quick use time.
High Roller  [создатель] 21 июл. 2020 г. в 4:44 
https://docs.google.com/document/d/1yOtTl2sCC_os5CTGsOEHMGBa7BmLgMukoDni7U2ABJ0/edit?usp=sharing

This guide is a work in progress from when i was still interested in starbound modding.

While it doesn't touch anything related to lua, a scripting language, it's a good starting point. You won't make crazy things like what Nebulox is doing but at least it's a start.
CaptainCrazeh 21 июл. 2020 г. в 4:39 
And I assume I'll need some mod creating application. Because I don't even know what mods are made using.
High Roller  [создатель] 21 июл. 2020 г. в 4:25 
make a bunch of sprites as the weapon parts, then make an activeitem file, then link the activeitem file with another script file that will call up the sprites randomly, bam you got an RNG weapon

look into vanilla files for references
CaptainCrazeh 21 июл. 2020 г. в 4:17 
Sorry never mind.
Just to change the subject,

May I ask you a question?
How can I create random-generated weapons?
You know, the ones that are randomly generated.
High Roller  [создатель] 21 июл. 2020 г. в 4:15 
i don't see how this is the problem?
CaptainCrazeh 21 июл. 2020 г. в 4:09 
The combo is fine, but if you were to enable auto-swing (i.e. hold down mouse 1 button), you constantly jab rather than swing. I dunno, kinda confuses me?
High Roller  [создатель] 21 июл. 2020 г. в 4:08 
coz it felt natural?

i made the combo that way because it felt natural
CaptainCrazeh 21 июл. 2020 г. в 4:07 
It's first attack is a jab, like a shortsword, but the attacks following the first swing like a broadsword.