The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Improved & Reworked Foes
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Opdatering: 15. aug. 2022 kl. 10:13

- flaming fatties now do a fire ring attack instead of the fire wave
- flaming hoppers no longer leave behind fire when jumping, instead they have a new ground pound attack that ignites nearby enemies and deals damage
- flaming hoppers now only have 10 HP

Opdatering: 15. aug. 2022 kl. 8:02

- reduced the amount of cards/pills lust uses by 1
- champion lust now spawns a greed gaper instead of a keeper
- raglings can no longer be dark red and healing champions

Opdatering: 15. aug. 2022 kl. 7:34

- black boneys now use unique head sprites to indicate their bomb type (old icon style is still available as a mod config menu option)
- champion wrath no longer throws his bombs
- wrath and super wrath no longer explode on death and now have a cooldown for throwing bombs
- envy now drops trinkets instead of troll bombs and champion envy drops tammy's head instead of doctor's remote
- fixed champion sins not dropping the correct items with different language settings
- champion greed now drops midas' touch instead of member card
- conquest's second phase is now a bit faster

Opdatering: 14. aug. 2022 kl. 10:15

- champion sins now have unique item drops
- lumps now try to stay around the player to prevent frustration in big rooms + they no longer deal contact damage unless they're champions
- fixed mod config menu settings not saving properly
- fixed flaming gapers and flaming fatties not taking damage from player fires
- delirium in conquest form will no longer get off his horse to prevent delirium from despawning
- steven baby now has a delay for shooting after teleporting and can no longer shoot during the teleport

Opdatering: 13. aug. 2022 kl. 13:22

prevented delirium from turning into all bosses that use new entities to prevent any crashes

Opdatering: 13. aug. 2022 kl. 13:18

- Added a temporary way to enable compatibility with Rep boss champions (go into the mod's folder, then resources and then replace the "bosscolors.xml" file with the one included in the "rep boss champions" folder)
- the Forsaken's fire attack no longer curves and has a lot more space between the projectiles (he also no longer uses a new entity)
- baby long legs (both big and small) are now much slower and have their spawns swapped and limited to 3 at a time
- big spiders now only have 13 HP
- lumps no longer shoot instantly at the player after popping up
- fixed conquest's horse not taking damage from explosions
- fixed crispies not working properly
- blighted ovum baby now has a limited range for shooting his laser
- improved blister projectile sprite

Opdatering: 13. aug. 2022 kl. 6:25

- Added a mod config menu option for temporary compatibility with HoneyVee's sprite mod
- Added mod config menu option for turning off breakable hosts
- Drowned boom flies, Holy leeches, Skinnies, Rotties and Black globins no longer use new entities
- Drowned hives no longer use custom animations so they should work with sprite mods
- Drowned hives now also only shoot projectiles if they have their max number of bubble flies spawned
- Gish is now slower
- Champion Sloth's projectiles are slightly faste
- Pride and super Pride no longer shoot projectiles along with their lasers
- Fixed flaming gapers having invisible bodies with Bassya's sprite pack
- Daddy long legs and Triachnid are now slower during their head smash attack and their projectiles are slower
- Removed dank squirt changes to avoid issues with a certain upcoming mod
- Skinnies and Rotties no longer take half damage in their first phase
- Improved effects for Blister projectiles

Opdatering: 12. aug. 2022 kl. 12:02

initial release

Opdatering: 11. aug. 2022 kl. 12:25

initial upload