Garry's Mod

Garry's Mod

[ArcCW] Arctic's Customizable Weapons (Base)
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更新于:2022 年 12 月 25 日 下午 3:21

Updated to commit 4e94369190ea30cb07ce3c1ec5ef332c313794d7

The previous update caused issues when deploying a weapon. Let me (Fesiug) know if there are any issues still remaining.

更新于:2022 年 12 月 25 日 上午 11:29

Updated to commit cf62afc2eeb799a384058019676b1c1189e14985

更新于:2022 年 8 月 31 日 下午 2:49

c9003304b11ed1c065b2e1950c002d2bc157cedb

dont cry workshop kids this is github hash of latest commit i assume fesuig was lazy about making changelog

if you want to see something closer to changelog check all commits: github.com/HaodongMo/ArcCW/commits/

更新于:2022 年 8 月 31 日 下午 2:48

cee94ac15a2ee42f55e6f839fd2a3043b7af14ec

更新于:2022 年 7 月 10 日 上午 3:10

github update from Jul 8, 2022

lunge nextbots
removed faulty particle texture in smoke
3rd person physbullet improvements
fix grenades without FuseTime defined having FuseTime of 1
add SWEP.Force option
add Thirteen's Physgun Glow to incompatibility
Uppercase preset names (M4A1 instead of m4a1)

更新于:2022 年 5 月 28 日 下午 12:11

whoops

更新于:2022 年 5 月 28 日 上午 12:38

Latest commit: 011274792ee5aa872a2a7ac6aa786b4b6eb23a0e

Most new features can be seen in the Apex Legends pack.

  • PhysBullet overhaul. Looks prettier, and now supports custom tracer profiles (texture, color, size/length), bullet models, and particles.
  • Technical improvements to animation system - should result in much less animation clipping
  • Drastically reduced networking lag in gamemodes like TTT
  • Grenades now have more customizable parameters
  • BottomlessClip won't show up crazy in HUDs anymore
  • Fixed shotgun spread being wack
  • Improved crosshair and clump spread display
  • Bulk attachment system to reduce load times (requires addon developer to use it though)

更新于:2022 年 5 月 13 日 上午 5:12

I WAS ASKED TO PUSH UPDATE ON WORKSHOP FOR APEX PEOPLE

更新于:2022 年 4 月 25 日 下午 5:02

Pushed latest git (38688b0328c33ce5f6bb2d96ec6798775bbf8a65)

更新于:2022 年 3 月 10 日 上午 2:37

error fix