RimWorld

RimWorld

2,564 ratings
Conduit Deconstruct
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
529.769 KB
8 Jan, 2017 @ 3:59pm
2 Jun, 2024 @ 8:18pm
22 Change Notes ( view )

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Conduit Deconstruct

Description
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time.

With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the "Place Conduit" tool) but also designate mass amounts of conduits to be deconstructed.

It is a very simple concept that I believe will be very useful to players out there like me.

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FEELING GENEROUS?

[ko-fi.com]

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OLDER VERSIONS:
All versions of this mod can be found at the link below.
GitHub: https://github.com/TheWireLord/ConduitDeconstruct/releases

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Compatibility/Save Game:
This mod should be compatible with ALMOST all modded conduits.

This mod has not seemed to cause any issues with any known mods. (Will update if any are found.)

This mod does NOT require a new save game! It should work just fine with any current saves.

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Side Note:
This is my first mod I've ever created..ever. Please feel free to leave ideas and comments.

Special Thanks:
To the friendly people over at the RimWorld Discord server for helping me out with this mod!
To T-REX for lending me a hand in the B18 update!
To TrashedDT for cleaning my code and helping add support for his Industrialization Mod!
To GanjaMan [NL] for keeping mod alive while I was away!

Links:
Ludeon Forums: https://ludeon.com/forums/index.php?topic=29320.msg295906#msg295906

GitHub: https://github.com/TheWireLord/ConduitDeconstruct/releases

Steam: http://steamoss.com/sharedfiles/filedetails/?id=838336462
327 Comments
ThelianTech 29 Dec, 2024 @ 12:30am 
This is such a godsend. Thank you so much for this mod.
Caz 3 Oct, 2024 @ 1:07pm 
While this same functionality can be done with the Allow Tool mod, this is still a great mod to use alongside that for how it simplifies this simple operation. Great mod!
Nerd 2 Aug, 2024 @ 2:30pm 
Oh my god its real, this mod is going to save me hours of time. Bless you.
Lemon tortoise 9 Jul, 2024 @ 10:39am 
This mod is so good, shut up and take my award:steamthumbsup:
Randomorph 28 Jun, 2024 @ 7:29pm 
I've been playing without this for a while now, and holy crap is it ever AGONIZING to reroute conduits, especially the new hidden conduits. 11/10 mod should be in base game.

Tynan you added wall lights, please add this one too.
Nightfish 8 Jun, 2024 @ 9:48am 
Thanks for the update. I'm a big fan of all of these lightweight QoL mods and this is one of those that feels so essential that it should be in the base game.
shawyer 3 Jun, 2024 @ 2:11pm 
Thanks for the update!
TheWireLord  [author] 2 Jun, 2024 @ 8:25pm 
UPDATE FOR V1.5 IS HERE! - Been away for a while but as always I really REALLY appreciate all of the support from you all! Hoping to be more active and on top of things again! :dssmile:
Winter 30 May, 2024 @ 8:29pm 
Crazy this isn't vanilla
NeveHanter 19 May, 2024 @ 3:40pm 
Hey, just a heads-up that Linux has case-sensitive paths, so you should this mod's common folder Common, otherwise it doesn't work correctly ;)