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That would be fine if not for the fact that this mod itself doesn't slowly teach you these very complex and abstract strategies. You're just deep diving straight from the first levels and you're supposed to figure it out on your own. That also would be fine, except for one glaring issue - the puzzles are lacking intuitiveness.
Imagine playing base campaign of Talos Principle for the first time and you're thrown into the last levels immediately, without exploring and solidifying the mechanical possibilities of tools etc. And then crank it up a notch in difficulty.
What i'm left with is un-intuitive levels, with extreme difficulty and not even a concept of a solution i could try, because you'd have to blindly experiment with stuff for dozens of hours across the entire mod.
And yeah:
https://steamoss.com/sharedfiles/filedetails/?id=3403571080
I love this mod! I'm just not necessarily fond of mechanics-I'd-never-thought-existed, like in Over the Fence. Not as brutal on the laser interference cycling solutions as some, but still incredibly challenging.
+1