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Here's a tutorial [community.playstarbound.com] for using the asset_unpacker.exe.
-> Run CMD
"location of asset_unpacker.exe" "folder to unpack" "destination"
It could be something like this
"C:\...\Steam\SteamApps\common\Starbound\win32\asset_unpacker.exe"
"C:\...\Steam\steamapps\workshop\content\211820\mod\mod.pak"
"C:\...\Steam\steamapps\common\Starbound\mods\mymod"
If you plan on unpacking stuff on a regular basis create a .bat file and change the parameters in it
Open your Starbound mod directory and trace back where RPG growth has added its staffs:
for example items\active\weapons\staff\novastaff
Recreate that structure in a diffrerent folder (or in my mod directory)
Copy the file items\active\weapons\staff\teslastaff\teslastaff.activeitem.patch from my mod in the folder you have created and rename it accordingly.
In our example the result should look like this:
items\active\weapons\staff\novastaff\novastaff.activeitem.patch
Repeat for each staff you want to include..