Arma 3
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The 'Compound'
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, FiringDrill
Scenario Map: Stratis
Dateigröße
Veröffentlicht
14.972 KB
26. Mai 2015 um 21:16
1 Änderungshinweis (anzeigen)

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The 'Compound'

Beschreibung
For those hickok45 fans out there...
44 Kommentare
XallZall 28. Mai 2022 um 0:47 
I was just thinking of making this, then I thought that someone probably already has, and sure enough its here :D
pvt TOAST 6. Feb. 2021 um 22:54 
HAHA I looked at the screenshot and said "why does that look soooooo familiar?" Love hickok 45
chix 12. Juni 2019 um 7:06 
cock69 here
Elitegi 6. Dez. 2017 um 15:58 
xD
Asian Persuasion 2. Apr. 2017 um 16:10 
why is the arsenal empty
Wize 28. Jan. 2017 um 18:07 
Need some pumpkins and 2 liters :)
The Goonie 7. Jan. 2017 um 20:51 
"Let's see if we can ring that gong..."
bMaurice 4. Sep. 2016 um 3:23 
Thanks...
chiduziemo 16. Juli 2016 um 9:19 
thanks a lot!
r0dx864  [Autor] 15. Juli 2016 um 8:41 
in the init field of the 'gong':
this addEventHandler ["HitPart",{_segments=_this select 0 select 5;if((_segments select 0)=="segment_17")then{_ied=createVehicle ["ModuleOrdnanceRocket_F",getpos ied,[],0,"CAN_COLLIDE"];}}];
keep in mind, you will need an object (game logic) that is set to ied to get this to work.