Counter-Strike 2

Counter-Strike 2

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Nuke Overhaul
   
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Modo de juego: Clásicos, Deathmatch, Demolición
Etiquetas: Arms Race
Tamaño
Publicado el
Actualizado el
11.448 MB
4 ABR 2015 a las 12:59 p. m.
12 ABR 2015 a las 9:57 a. m.
10 notas sobre cambios ( ver )

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Nuke Overhaul

En 1 colección creada por The Kommissar
The Kommissar's Counter Strike Maps
23 artículos
Descripción
My attempt at an overhaul of de_nuke
Unlike other mappers, I do not feel that de_nuke's layout is wrong or does not work, I feel that the map is heavily hit by balance issues because of sightlines and vantages spots. In my overhaul I have attempted to make the map more accomodating for T side, providing them with powerful positions which can counter CT spots, for example, introducing a vent to T roof so T side can peek at heaven and counter the location in the early-round. This is one of many alterations I have made to the map, with the aim of balancing aspects and not necessarily changing aspects.

If you enjoy the map (or don't) feel free to provide feedback (constructive criticism is always appreciated) and rate the map :) Hope you enjoy and hopefully I will see you around soon :D

de_nuke_overhaul

Significant changes:
-Major Retextures of surfaces
-CT side are now GSG9 rather than SAS (T side still Balkan)
-Secret entrance closer to T side outside
-T side props at outside now taller
-Half of rafters now only accessable via boost
-Heaven now higher than rafters, accessible from rafters only via boost
-Radio walls removed, large open plan room now.
-Radio to headshot box sightlines removed
-Added doors to ramp
-Ramp to hell sightlines removed
-Hell now wallbangable from A site
-Catwalk extended to marshmallow
-Marshmallow no longer needs boost
-Secret entrance further towards T side
-Secret wallbangable by ARs (and deagle, no other pistols)
-Hut window accessible by bucket jump near door
-Hut window no longer visible from outside
-Warehouse entrance from outside now smaller
Discusiones populares Ver todo (1)
12
12 ABR 2015 a las 10:03 p. m.
Suggestions, Issues, Gameplay Elements, and Fixes of the 12 April 2015 Map Update
Numbers
61 comentarios
ChickenBoss510 17 MAR 2019 a las 2:28 p. m. 
Rafters are pretty OP, maybe parkour instead so the more rogue CT can give it a shot.
Gierys 22 MAR 2016 a las 7:05 a. m. 
its just GREAT!
tommy pickles 19 FEB 2016 a las 4:25 a. m. 
shit map, added shit to avoid to getting killed where you're too lazy to check.
Xanies 19 FEB 2016 a las 4:24 a. m. 
gayest thing since elton john, map made purely because you're bad at T side on nuke
Kille Boi 8 FEB 2016 a las 10:43 a. m. 
map look very beatiful
L3t 4 FEB 2016 a las 4:42 a. m. 
do you still working on it?
✪Thakiin 1 ENE 2016 a las 1:04 p. m. 
Nice
The Kommissar  [autor] 1 ENE 2016 a las 7:27 a. m. 
I think that's a classic right there
Jλh Geppo 23 DIC 2015 a las 2:09 a. m. 
Great but for the love of god change the pink light to something more realistic like red or just white.